Fencer Archive
Thread: Grind Problem
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Ajunta_Pall
Sat Nov 27, 2004 5:58 pm
#2
Normal quenkers on dantooine are always good xp.
There is a FAQ with details of how to get from novice brawler to master fencer in the stickys at the top of the page 
Himef
Sat Nov 27, 2004 9:04 pm
#3
I stayed in the squill caves..... easy xp, less running, no focus needed
Isaelee
Mon Nov 29, 2004 2:33 pm
#4
Yes, the squill caves are good for continuous action, but as a beginning fencer it may be tough as you won't yet have the added defense yet. I would suggest grouping with a pet atDantooine and fight regular quenkers (3k xp each) until you get about half way through Fencer. Then you should be able to take Savage Quenkers ok, which give 4k xp each. Plus the lairs give 3-5k xp each. Go to a player city for the missions as the distance to the missions from the town tend to be less.
Once you feel comfy with your abilities and really start kicking butt, then I'd try the Squill caves.
But this is just my suggestion, feel free to experiment however you like and have fun. Just make sure to buff up first.
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