Fencer Archive
Thread: PVP and some macro help please...
2 things.
1st tehre is an issue with fencer combat animations which are unreasonably long and the game will wait executing moves until the animation for teh previous one finishes which may take up to 2 seconds or so. perhaps that is the pause effect you are referring to.
2nd if you have a macro, for example, 3x dizzy (in case you miss the first few), 3x lunge, and your 1at or 2nd hit succeeds so you wanna switch to scatter 2 macro, insert a /dump and clear command as the 1st line in it.
dump will cancel any currently runing macro, only bad thing is it will cancel your CoB as well, so you have to time it carefully, watch teh messages on your screen.
I have seen alot of PVP using macros to kill me )
Im not sure what they are doing but its working, i would also like to get some help on the macro stuff and get soem notes fromt he masters as to what they use
Thanks
Lemures
Oh yeah I actually do have one more macro but I don't harldy ever need to use it.. /warcry; /peace; this gives you time to stim yourself. Thats about the only thing usefull I have found to do with warcry since they made it so it only delayed them till you attack again.
Anyways hope that helps if there was any of these tactics you weren't already using.
I wouldn't suggest a dizzy/lunge macro since you may waste the lunge without them being dizzy. Nearly every button on my hotbar is a macro, but none are combat chains. Most are there to save room or promote efficiency. I'll list a few that I can remember as examples.
Loot/DB macro (gets used anytime something hits the ground in PvP or PvE)
/deathblow;
/sniperShot;
/loot all;
/harvest meat
Heal maro
/ui action clearCombatQueue;
/healDamage
Burst/gallop macro
/warCry1;
/burstRun;
/gallop
Most of my other macros are just combinations of moves used by different professions followed by /deathblow. Such as:
lunge macro
/melee1hLunge1;
/unarmedLunge1;
/deathblow
bleed macro
/melee1hHealthHit2;
/mindShot2;
/unarmedStun1;
/deathblow
The way I have them setup causes a lot of system message spam, but is fairly efficient and suits my playstyle pretty well. I had to give up friendly duels once I wrote /deathblow into everything.
I name it COB
/clear combatqueue; (optional)
/centerofbeing;
/pause 36;
/macro COB
It's up to you whether you clear your combat queue or not. If I am just out killing rancors or somethign like that, I will remove the combat queue clear - I don't care if the restart for the center of being goes in the instant it should and I am more put out by it clearing everything I've stuck in my queue before hand. For PVP, I want to not get hit, so it kicks in the second it wears off.
I'm wondering how many folks actually effectively use macros on a regular basis besides the COB macro. The folks above that posted that they don't macro attacks have very valid points - you don't know what's going to happen and a running macro will cause more harm than good often times. Even Darth's macros are fairly simple - that's to avoid the possible queue jamming I'd guess. Most macro heals, harvest, loot,or areshort fight sequences.
Macros below may have incorrect attacknames - use the name provided in your skills menu to ensure that they work.
This is a macro that I have set up for PVP - uses rifle and 1h skills
Name: KD
/flushing2; (stuns)
/flurry2; (dizzies)
/ui action toolbarSlot#(Location of health poison gaffi);
/1hmeleeblind2;
/uiaction toolbarSlot#(Location ofaction poisonknife);
/1hintimidate;