Fencer Archive
Thread: My Fencer PvP Template.
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Comm999
Tue May 11, 2004 3:32 am
#1
Hi
After readed new Publish9 notes, I deleted Armorsmith, my jedi dont need anymore armor and I started to maked my first char a Pvp Char.
I readed a lot of post on this forum before make a choice.
This is my choice.
Master Fencer - Combat Medic 4004 - Novice Doctor for heal all negative state.
What you think ?
Thanks 
Ps : if anyone play on Bloodfin can suggest me where I can buy Acklay baton ? 
traxzzzzz
Tue May 11, 2004 3:40 am
#2
I dont think that is so good beacuse if u heal u will loose mind, and the mind u will need against Riflemans and many other proffesions.I think this one is kinda nice Master Fencer , TK 4-0-0-4 , Master brawler , and master Pikemen 
Comm999
Tue May 11, 2004 5:06 am
#3
right reply but I think mind is not a problem with :
2 vasarian brandy
musician buff
dancer buff
RareItemHuntMaster
Tue May 11, 2004 5:43 am
#4
I think this one is kinda nice Master Fencer , TK 4-0-0-4 , Master brawler , and master Pikemen
heh 
mine is master fencer master pikeman and master brawler
not sure about tka yet..
omen25
Tue May 11, 2004 9:24 am
#5
I am going with fencer doctor for now. I mite try that CM/doc/ fencer thing..sounds interesting.
NoonTV
Tue May 11, 2004 3:14 pm
#6
Heals dont use enough mind to affect you, especially state cures or disease/poison. Just use canape and brandy and your heals wont hardly move your mind.
This is definately and interesting template for sure. I would like to hear how it works out for you and would love to hear what anyone else who has it thinks about it...altho the novice doc /shrug.
Pire
Tue May 11, 2004 4:31 pm
#7
master fencer / master rifleman / 0300 TKA / 2000 medic.
works very nice for both PvP and PvE. i still can lose to various combinations out there and various situations and equipment, but overall its working out pretty nice.
OditeFosore
Tue May 11, 2004 5:18 pm
#8
I think you will have the best group PVP template possible. You won't win duels and you will be fairly specific in your role, but you will be a defensive machine with the ability to deal damage to large groups of opponents.
I would suggest getting cure disease at doc master wound treatment and dropping down to expert combat medic support from master. I've thought about doing your exact template before, it'd look like this:
Doc: 4000
CM: 4003
riseabove
Wed May 12, 2004 12:27 am
#10
Well heres what I'll end up as.....Master Fencer/Master Carbs/Pistoleer 1/0/4/3/ and Guardsman
I'll need a doc with me at all times to pvp though, but if you add it up the defense doesnt get much better......+115 to kd is oh so sweet.
message edited because i just cant stand rifleman
Message Edited by riseabove on 05-12-2004 01:11 AM
Impetuousyouth
Wed May 12, 2004 12:59 am
#11
master fencer master sword novice medic and tk xxx3 is going pretty good for me going to make it tk4002 though for meditation. area dizzy, area blind from fencer, swtich to scythe and area 3 can be pretty devestating, continue till a lot of ppl are on thereasses then head hits or scatter hit 2 depending on there attire till dead, great even without my swordsmen accuracy and speed tapes on great fun using an ackly ph on a kd/dizzy fencer though hitting the speed cap with it really pisses the fotm fencers off
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