Fencer Archive

Thread: Where to level Fencer?

Tsimhnori
Mon May 17, 2004 11:36 am
#1

I was trying to to grind xp on Dathomir, fighting Giant Baz Nitch... but my xp has been crappy (3k)compared to when I was leveling to Master Swordsman (5k), was it because I was already at a4th level skill in Swordsmanwhen I was grinding on them?


Advice on where a 2-1-1-2 Fencer can level?



110Naimi If'Lya - Bothan Jedi - Kauri Events010011
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TheBothan - deviantArt (+) AAU - 3D Modeling/Games
GotEgg
Mon May 17, 2004 11:46 am
#2


Endor is your friend.


Also, tortor missions on rori are good too. At 1412 i can take a lair in about 10minutes, and get 4200 per kill if i'm groupped.


Message Edited by GotEgg on 05-17-2004 11:47 AM




Venxen Rehq :: Master Swordsman | Master Brawler | Master Loot Monkey

Veho Rehq :: Master Fencer | Master Doctor | Master FOTM'er

R.I.P Rruhg :: Master Bio-Engineer | Master Doctor

BlAckRaINbow
Mon May 17, 2004 3:05 pm
#3

Endor: Gurreks, bordoks or arachne (queens, webmasters etc if you can heal poison)


Spin attack lair if think you can take on like 6-8 spawns.





-Ae'okn
Love is a canvas furnished by Nature and embroidered by imagination.
Y


Orkboyz
Mon May 17, 2004 8:40 pm
#4



I mastered fencer by doing the circuit on Talus.


1) Rebel Detention center


2) Erin Sif


3) Rebel Weapons depot


4) Khamurra research center


5) Aakuan Champions


Of course, being an Imperial I also got a butt ton of Faction points for the rebel areas. All told, if I had decent buffs, I could do the circuit in about 3 hours and got some decent loot to boot. You can also hit the Aqualish caves if you are bored, but they do not offer much in the line of xp once you get any decent fencing skills.
Sweere
Mon May 17, 2004 9:31 pm
#5

Low level Fencers should also try Quenkers on Dant, granted Dant is run over and over, no wonder some of it looks like a barren wasteland.



Cernex Galda, Elder Dark Jedi
Fight The Future
"The Truth Is Out There"

UnyOTO
Mon May 17, 2004 11:04 pm
#6

Huurton stalkers on Dant are easy for a 0400 fencer....10k missions, 5k per kill (when grouped)....and if you get in a large solo group 15 will spawn


That equates to about 75k per lair if there are no babies (which you generally get 1 or 2, at least)


Plus, they are about as difficult as Savage quenkers.


riseabove
Mon May 17, 2004 11:44 pm
#7

I swear by Endor, abundance of lairs....alot has light kin or stun resists. Just be buffed.




PS:wouldnt mess w the arachne or mereks.......





Jeht Eno-Jedi
BraindG
Tue May 18, 2004 5:18 am
#8

Endor... go to the Jinda caves. once i got 0300 i completed fencer in 5 days.

being in UK i had a free run of the Jinda caves early in the morning, so I would start on one side, clear all of that.. then off to other side, by the time you do that.. the first side you cleared has spawned again..


remember to pick up the loot - you might get lucky and get something better that a +1 armour/cloths attachment..




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Auraveda
Tue May 18, 2004 8:03 am
#9

Yes, Endor is good. Not that many people there so there's a lot less lag than Dantooine, and it's very pretty. I have no trouble with level 40 missions earning 10-11k credits a piece, lots of XP too.

I also earned a lot of XP the other night by teaming up with a rifleman friend of mine and hunting Rancors on Dathomir. A lot tend to spawn near the Sarlaac pit, so that's a good place to look. The rancors had really high kinetic resists, so I didn't do much damage, but I worked well as a tank, and both of us were getting great XP, so it worked out well.





I had a Force sensitive character, with 23 and a half boxes ground out.
I had a master creature handler.
I had a high lvl crafter character.
I had a Bounty Hunter that I hunted PC Jedi with.

My game is dead.

L0GiCaL-0n3
Tue May 18, 2004 2:14 pm
#10

Grouped with no more than 2 people (if any, since I really don't like the concept of solo groups), Savage Quenkers on Dant putting out 4k xp or do Pickets Plains Walkers for 3k xp and more money plus 9 kills anda lair vs 6 kills and a lair with the SQ's. I can usually fill 2 boxes of any skill in a 3 hour buff if I'm really working hard and not socializing too much. Works out to about 35k per spawn but for a 0-2-2-2 Fencer I can drop 2 spawns in under 20 minutes and be back the terminal getting more missions. Bring your stun baton to really do damage.



[Bria] Donal Grahame
Currently working on SL/Smuggler/Master Marksman
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