Fencer Archive

Thread: Thinking of going TKM

Bkiddin
Thu Dec 02, 2004 11:07 pm
#1

Im almost master fencer, of course i am going to master it, see how i like it and all, but i have recently been thinking of going TKM mainly because they get so much better stuff, im already kinda pissed that no one has found the juntai mace yet, and even if someone finds it and its really good it will eventually get nerfed like everything else in this game. TKM gets powerboost, FoW, wound healing and mind healing, also DoT healing. TKM also have ap1, and faster attack speed, (also to be effective you dont have to have a 12 mil stun baton) also i will be using it for my template which will be MasterSwordsman/TKM/Master Brawler... it was going to be Master Swordsman/Master Fencer/TK 4/0/0/0 and Master Brawler but the other template takes up less skillpoints and i still get FoW and all that good stuff... besides in the CR defences wont stack.... and if TKM wasnt good in the CR, then i could always change because in the CR you can realocate your skillpoints freely (sorta like having a blue frog) tell me that ya think about this, thanks for the feedback



Blindshot Kiddin
gaarawarr
Sun Dec 12, 2004 1:51 pm
#2

other then the defenses a swordsman with a good scythe is just as good as a TKM as far as damage output goes. i would just get the meditate tree for starters and go from there. the CR isn't something you should plan a current template on, we have no idea when it will go live, it could be 2 months, could be a year.


also, when in doubt, add master doc to any template. no amount of defenses can compete with doc (heals all states including fire which meditate can't heal)



Giordino/Tremo on corbantis
giordino/paxo on shadowfire
Tremo on bria
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