Fencer Archive
Thread: How do you calculate Dodge? And is Master Doc good with Fencer?
Page 1 of 1
ShadowCM
Sun Dec 19, 2004 10:12 am
#1
My question right there
I'm looking for a fencer template that includes master doc..ny out there? I spent A LOT getting this far
For those confused about what i mean by calculating dodge, what is the %chance you will dodge depending on how much (dodge) you have.
If you also know melee/ranged defense calculating i'm confused on that too.
Master takes up 141 skill pts btw
Lightburn
Sun Dec 19, 2004 10:36 am
#2
yes master doc is good with fencer!
Also i am going to go that template simply because i am going into the crafting business and...
I can heal people and if i get anystates on myself, provided they hit me with COB and dodge food and dodge resists i just laugh and heal my friends while they wont affect me very much.
They have very gd defence v kd and post change so this wont delay healing your groupies as you are running across and get kd'd provided u have some kd food on the go 
Starcloud
Sun Dec 19, 2004 6:01 pm
#3
With Master Doc and Master Fencer, I managed to take out an NS Ranger while unarmored, something I haven't been able to do with my other templates.
I was buffed, of course. 
b_ming
Sun Dec 19, 2004 7:03 pm
#4
master fencer/doc is also good if u are doing that jedi crap as u can get ranged and melee defence from some of the FS lines.
Gantories
Mon Dec 20, 2004 9:13 am
#5
its an interesting template, indeed. It sounds like it would work. As for the whole dodge thing, I have no clue. Sorry.
pandoraspvp
Mon Dec 20, 2004 10:21 am
#6
I used to be a Fencer/Doctor. That is the best temp I have EVER done I loved it, Awesome for PvPing jedi's as well (with the right food's)
VoTech
Tue Dec 21, 2004 1:30 am
#7
I've done this one and it's great:
Master Fencer
Doctor 4440 (who wants to craft anyway
)
TK 0003 (for ranged/melee defense)
It is a great template for group pvp/pve. Take some pikatta pie and either help do dmg or heal everyone. Very fun.
ShadowCM
Tue Dec 21, 2004 1:56 am
#8
Thanks guys.
Btw i meant Master Doc with part or master fencer
I do not plan to lose master doc I WORKED HARD FOR THE CRAFTING PART OF IT
And because of that i can enjoy things every doc enjoys, such as medbonuses, meduse capped, and being able to craft and use every med (except combat med stuff..lost that already)
Unless Fencers get AP...I'll stick to something like this
Master Doc -141 skill pts
TKA 0141 -30 skill pts
Fencer -4400 -34 skill pts
Brawler 4402 -45 skill pts
(For the little xp on pikes...i have nothing else to spend 2 skill pts on unless if you people can help me with it. LONG LIVE FENCERS...AND STUN BATONS!)
Iwith
Tue Dec 21, 2004 4:42 pm
#9
Master Doc/Fencer is alright, till you're hit by a rifleman.
personally I like 3040 Doc (Who cares about disease?)/MFencer/0040 Pistols.
Good defense stacking with the trickshot line, and, you will have ranged mit 2.
I personally don't mind getting buffed by others, but some people do. So if it bothers you THAT much, and you also want to rez people, Doc/Fencer is still fine.
personally I like 3040 Doc (Who cares about disease?)/MFencer/0040 Pistols.
Good defense stacking with the trickshot line, and, you will have ranged mit 2.
I personally don't mind getting buffed by others, but some people do. So if it bothers you THAT much, and you also want to rez people, Doc/Fencer is still fine.
Krondore
Wed Dec 22, 2004 3:07 am
#10
well, become FS then use those extra 3 points in a bit of FS stuff, like luck or something. Thats always good 
Duskao
Fencer/Pike/Rifles
Page 1 of 1