Fencer Archive

Thread: Question about bleed...??

Rantok
Wed Oct 22, 2003 7:45 pm
#1

Hello fellow fencers I just got master today! Kaaji Battousai on Bria...


But anyway, I was just wondering a few questions. First of all, does the amount of the bleed damage per tick determined by how much you hit the mob by with One Hand Health Hit 1 or 2?? Let's say I hit for 600, and I do 800 per tick, and then let's say I hit for 1000, I would do 1400 per tick. Does it work something like that?


Also, since fencer bleeds are so powerful, I always start out the battle using One Hand Health Hit 1 and 2, and then I don't know which I should use, One hand body hit 3, or One hand hit 3. There both good, but I don't know which one to use in this situation since I'm mainly trying to defeat their health cause I have such strong bleeds.


Anyway, thanks.



Also...just as a side note, I know I'm complaining and all, but I just can't stand it when the day you get Master Fencer, your all excited about it because you FINALLY have it, and your overt, and an imperial kills you in 2 shots with "stopping shot". And he only has one tree, that's IT!

AltairPolluxRigel
Thu Oct 23, 2003 6:57 am
#2

as far as i can tell:

the damage for both health hit one and two ignores all armor. i don't know about resists, but i bled a Krayt for 1171. and the damage in the combat spam was 1171. health hit one and two do stack. so if i do HH1 for 800 and HH2 for 1200, that's 2000 per tick (assuming i do them nearly simultaneously).

i always start with both. then i'll start either blinding or dizzy/lunging. i think the one hand hit 3 is stronger (i don't have this skill, i'm basing on one hand hit two and body hit two) because you can't target a specific ham bar. body hit 3 is likely less powerful, but you know exactly where the damage is going. i always follow hit 2 with TWO body hit 2's. that way the hit 3 might hit health, and if not, i can still do quite a bit with the body hits.

that's all i have on that.



yeah, ranged have a better situation with us. but up close their case is hopeless. i would like to see NO class be able to kill another player in less than ten hits. but that may never happen, and i'm no too concerned if it doesn't.



-Altair
Page 1 of 1
Previous Next