Fencer Archive

Thread: Stats for Fencer

Reomonoff
Wed Jun 09, 2004 2:27 pm
#1

ok, I usually play with my Fencer beingbuffed, with composite armor and some brandy muon etc. Anyways my question is that I want to change my stats so that my mind is more than my health + action, (since im always buffed). But when I did it i was always usally missing some mind to put my armor on WHILE i was buffed. Can someone please list me a good stat migration to use. Thx
Straker_Atrella
Wed Jun 09, 2004 2:50 pm
#2

I'm human, for you it may depend on your race. I prefer.


400/400/400


400/400/400


1000/1000/1000


I do most of my fighting with buffs, so all of my HA stats are fine. Even without buffs, I can drink some Garrmoral and Accargm and wear armor and fight just fine. Just can't do as many specials.


Mind is your most important pool, as long as you have Mind, you can heal your Health and Action.





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Hrodric
Wed Jun 09, 2004 3:28 pm
#3

From my understanding, willpower is the most important attribute in the Mental category. The question I have is whether focus is the next in line in the hierarchy. In other words, is focus > or = or < mind. I amleaning towards800/1100/1100 (human). Comments?


Peace.



-=H=-
Saint Hrodric
Patron Saint of Cyber-\/1rg1/\/s
Hrodric - Bria Server
OditeFosore
Wed Jun 09, 2004 3:41 pm
#4




Hrodric wrote:

From my understanding, willpower is the most important attribute in the Mental category. The question I have is whether focus is the next in line in the hierarchy. In other words, is focus > or = or < mind. I amleaning towards800/1100/1100 (human). Comments?


Peace.




I'm a long term riflemen and this is a common issue on the riflemen boards due to the massive mind drain of rifles. Focus determines how much mind you lose per shot and willpower determines how fast your mind regenates.


The long and short is that it is much more important to not lose mind in the first place (especially with high encumb armor etc) than it is to have a fast regen. The reason being that if you are losing mind, you are on your way to dying anyways.


So, a typical mind stat migration for a human is 1100/1100/800. There is a magic point, around 1400 focus depending upon your armor encumb and your weapon special cost where you will lose zero mind per attack, which is the minimum point you want to be at after your stat migration, foods, and then armor encumberance.




♣Odite Fosore Rahu Coteau
Imperial Soldier 12 Point Master ChefΨ

Reomonoff
Wed Jun 09, 2004 7:44 pm
#5

/bump
Auraveda
Thu Jun 10, 2004 5:57 am
#6

Yeah, the general rule of thumb, as long as you have somewhat reliable access to doctor buffs, is to migrate as many points as possible to your mind pool. If you're human you have the luxury of making your mind be 1000/1000/1000. As a wookiee I've got my mind set to the max of 1100/650/600.





I had a Force sensitive character, with 23 and a half boxes ground out.
I had a master creature handler.
I had a high lvl crafter character.
I had a Bounty Hunter that I hunted PC Jedi with.

My game is dead.

Hrodric
Thu Jun 10, 2004 6:24 am
#7






OditeFosore wrote:




Hrodric wrote:

From my understanding, willpower is the most important attribute in the Mental category. The question I have is whether focus is the next in line in the hierarchy. In other words, is focus > or = or < mind. I amleaning towards800/1100/1100 (human). Comments?


Peace.




I'm a long term riflemen and this is a common issue on the riflemen boards due to the massive mind drain of rifles. Focus determines how much mind you lose per shot and willpower determines how fast your mind regenates.


The long and short is that it is much more important to not lose mind in the first place (especially with high encumb armor etc) than it is to have a fast regen. The reason being that if you are losing mind, you are on your way to dying anyways.


So, a typical mind stat migration for a human is 1100/1100/800. There is a magic point, around 1400 focus depending upon your armor encumb and your weapon special cost where you will lose zero mind per attack, which is the minimum point you want to be at after your stat migration, foods, and then armor encumberance.



Thank you, this is very helpful. I kept wondering about the most appropriate migration, given that I also have the Power Boost (PB) ability. My understanding is that Focus decreases your HAM cost for specials, but I was reluctant to trade off the extra mind points gained during PB by reducing mind to 800. The 1100/1100/800 option seems to take care of both concerns.


Peace.



-=H=-
Saint Hrodric
Patron Saint of Cyber-\/1rg1/\/s
Hrodric - Bria Server
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