Fencer Archive
Thread: Do fencers have a knockdown move?
Aye, it's stupid, but the only way I can fight ANYONE except teras kasi.
I'm a Trandoshan, and I am somehow able to dizzy people for minutes at a time, leaving them on the floor at the mercy of my 1h Hit 2, and Body hit 1.
I want some god **edit** KD's and bleeds in the fencing tree! We are precise swordsmen.
2 handed = Hacking, cleaving, swinging, big action hits, big body hits, big this that and everything.
1 handed = Precise bleeds, dizzying, blinding, slitting their throats, hamstringing them (I use that as an RP metaphor for dizzy, I laugh evilly and mutter something about how well clicing up their calves works for keeping people down)... 2 handed has power, but a lack of precise specifics, fencers lack the raw damage but can do so many evil combat states and modes and things, that is the way it should be.
" want some god **edit** KD's and bleeds in the fencing tree! "
We do have a bleed attack. We get the first version of it in Intermediate Footwork: it's called Heath Hit 1. The bleed is on a 15 sec tick I think and trust me it helps when dealing with mobs with light armor (i wouldn't have won all those fights against the rock beetles without it.)
All that's missing is a Kd attack now ![]()