Fencer Archive
Thread: Best Fencer Move in PvP?
All three pools and you can spam the crap out of it.
Seemingly to me, no proof, scatter hit with a stun baton is great as most who have composite armor only get a couple pieces with stun protection layers and it seems scatter hit finds the hole, at least it appears that way, as diferent targets Ive fought take more damage in one area out of the 3 every hit I do.
I just mastered fencer last time I was on and havent had much chance to check this out so has anyone else noticed this?
If an opponent is tougher than the average player, I will bleed and blind them during the battle. But ultimately, I finish the fight off with Scatter Hit.
what's your thoughts on/experience with:
dizzy
switch to TK forKD1 or 2, then
its a little more complicated than just what attack,
first of all you have to assess your oponent, try to figure out how much defense vs kd / dizzy / posture down they have...ive found most of the time that lunge 1 is better than lunge 2 since it actually does the posture down effect much more often than the KD of lunge 2, due to +90KD res foods, also im surprised no one has mentioned intimidate...if you have master brawler USE intimidate 2 NO MATTER WHAT, its a 50% dmg reduction that sticks for about 30 secs and you can spam it much better than warcry, finally for the core of your attack i would agree that 90% of the time you should use scatter hit 2 and if not SH2 then to One hand hit 3 for the blinding effect
hope this helps
GarronDarkweaver wrote:
Dizzy2 Dizzy2 Lunge1 Scatter2 Scatter2 Scatter2 Scatter2 Scatter2 Scatter2 Scatter2 Scatter2 Scatter2 Scatter2 etc etc etc etc etc etc etc etc...................................................................
if your fighting leet pvpers do int 1 dizzy2 dizzy 2 and lunge up to 3 times if they dont fall do blind 2 then scatter 2 scatter 2 scatter 2 etc