Fencer Archive
Thread: Do 1-H Meelee damage SEAs work?
I have the same thing, +0/+18 or thereabouts. Have not noticed any difference in damage when those items are equip'd. I have also come across about 30 pnts of One Handed Weapon Evasions, have not socket'd those yet as I see no other listing of that mod.
Yup it works
I recently got a +9 and slapped it on, I notice a damage increase.
My cho mok's were capping at about 3300 dmg (gaffi), now iv had a few that break 3500 with the same weapon.
Not sure on how much, but it does help.
Neither do One-Handed Counter attack or Evasion.
Speed+Accuracy only.
Westpark wrote:
they dont work.. all themelee skill +counterattack/evasion/melee/etc.. do not work. Ive had +25 in all of them, and theyve done nothing.. Ive tested it out completely. They were beta mods that were removed.
Wrong.
They work, its just not a +1 = 1x thing, people think if +25 doesnt double them, its useless.... damn people need to learn to run tests with numbers
Vincentarasin wrote:
Westpark wrote:they dont work.. all themelee skill +counterattack/evasion/melee/etc.. do not work. Ive had +25 in all of them, and theyve done nothing.. Ive tested it out completely. They were beta mods that were removed.Wrong.
They work, its just not a +1 = 1x thing, people think if +25 doesnt double them, its useless.... damn people need to learn to run tests with numbers
Do you have screenie's of these test's or maybe a break down of the number's you found?