Fencer Archive

Thread: PvP Templet Critique Please (Fencer/Doc/TKA)

Rumor11
Sun Jul 18, 2004 11:01 am
#1

Rumor11
Sun Jul 18, 2004 11:05 am
#2

Ok hit enter too soon...
Master Fencer/ Doc 2-2-4-0/TKA 2-0-0-4
Rumor11
Sun Jul 18, 2004 1:25 pm
#3


Man do I suck at posting (I found out what happens if you hit tab 2x...)


So I was saying,

Dodge: +105

Melee Def: +136 (so capped at +125)

Ranged Def: +114


The TKA also gives me Power Boost, this I took mainly for the +550 mind boost (Human with 1100 in mind).


I figure a little air cake (+dodge food), some brandy/canaps (+mind stats)and I'm all good.


I took as little Doc as I could 2-2-4-0 to leave some more points for other stuff (in this case TKA). Does anyone see a better place to spend these points? ie. Pistoleer (for more dodge?),Master Brawler or more Doc?


Thanks in advance,


Honor Harrington
ken0bi17
Sun Jul 18, 2004 4:41 pm
#4

looks pretty good to me..i wouldn't go pistoleer for the extra dodge, you can always grab some dodge tapes.



zaric kutray
disposable heroes
I walk the earth enshrouded in its darkness
eclipsing, i claim the flesh of man
ageless i remain, with vengeance on my breath
revolted by the meek

Hitchico
Sun Jul 18, 2004 4:50 pm
#5

I wouldnt bother with 2-2-4-0 doc for buffs as they will be pretty dire. Id go for master fencer / tka 4-0-0-4 / doc 4-0-3-0 . This will give you power boost, force of will, great meditating skills. The abilty to cure strong poisons,diseases,fire and all states and maxxed out defences. Just keep the cob macro running for fencer and healing those intimidates and you'll be laughing


Damn what am i doing in here im not even a fencer
Rumor11
Mon Jul 19, 2004 12:57 am
#6

This would give the ability to heal poisons, self buff (assuming I buy buff packs), cure states, use Stim E's.

Dodge: 105

Melee Defense
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