Fencer Archive

Thread: Rifleman/Fencer idea?

KromSaiel
Mon Nov 17, 2003 10:16 am
#1

i have had a idea of making a rifleman/fencer combo,was wondering does the mind bleed of riflemen stack with the health hit of fencer?pistol would be the most obivious choice being same pool and all,but buybleeding the mindpool and health pool at the same time make it twice as hard for someone to apply first aid,was just thinking of differnt combinations,im alrdy blademaster,and yesterday droped CH...hate using pets,i like dueling alot and pvping,thought of going Doc,and even considerd CM,would be cool to melle and throw poisons,,,,ya think the rifleman would work becuase applying med kits take up mind pool and by bleeding that could cripple them while the health bleed is kicking in....thks alot...just a idea of a combination
mikejson
Mon Nov 17, 2003 10:25 am
#2

Hmm, sounds too complicated, with the way PvP goes now, 10-20 secs per battle with 1 on 1, unless you got some type of enhancements, this would be just too long to do.



However, you did spark something in me... Combat Medic poison from far out, then when they start runnin closer to attack you and finish you, you whip out the blade and hack them to bits hehe, it doens' even have to be mind poison really, anytime anyone sees poison over them, they think it's mind, so they won't heal(takes mind) and you can smack them once or twice with the blade and they'll go down...



But with the changes to poison, I would just go doc and buff myself... cough... or I will, I'm starting on becoming a fencer now... dropped the rifleman already...





Jintar Arres DralliTricilla
Combat Medic Rifleman Jedi Padawan Doctor ArmorsmithDancer Musician Merchant
Silent Partner S & J Inc.
Seflyn
Mon Nov 17, 2003 10:29 am
#3

On my alt who is now my main character I was thinking about doing this.


I figure thedefences of fencer + the offensive power of rifleman should go together nicely.


I think TKA + Rifle is a better match, but I like fencer a lot more than TKA, if only the better looking weapons were AP1.




_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
GaryNgCodeFour
Mon Nov 17, 2003 2:20 pm
#4

you guys ever thought of BladeMaster, TKA 4-0-0-4 and pistoleer 4-0-0-0? plus keep your exploration skill and novice medic, so you can chase down your opponent and apply stim to yourself.



GaryNg CodeFour

~= Freelance Imperial Blademaster=~
"Death is certain; Life is not."

Seflyn
Mon Nov 17, 2003 2:46 pm
#5






GaryNgCodeFour wrote:
you guys ever thought of BladeMaster, TKA 4-0-0-4 and pistoleer 4-0-0-0? plus keep your exploration skill and novice medic, so you can chase down your opponent and apply stim to yourself.





This was something else I was thinking of, with some slight changes.


Blademaster, TKA 4004, Pistoleer 4040, Smuggler 0030, Medic 2030


I believe this would give you 100 KD defence, ranged KD, panicshot,silly amounts ofdodge andvery nice R/M defence.


Plan would be to use KD / panicshot to get close then use my Blademaster skills to kill with.


Not sure on my final template yet, but I would really like to fit fencer into it. It's the melee profession that appeals to me the most by a long way.




_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
GaryNgCodeFour
Mon Nov 17, 2003 3:07 pm
#6

I was actually just thinking about a bad @$$ melee character, i am still holding not using a range weapon unless i have to lvl something to help my melee skill.


I am a sword lover afterall, lol




GaryNg CodeFour

~= Freelance Imperial Blademaster=~
"Death is certain; Life is not."

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