Fencer Archive

Thread: Fooling around with a proffesion planner program

FURY_Chaser
Mon Nov 17, 2003 3:32 pm
#1

The idea of this combo is for high end NPC's or PvP and would include long drawn out battles ( intentinally )


Here are the proffesions and boxes



  • Master Marksman

  • Master Brawler

  • Medic - 2-1-3-0

  • Fencer 0-0-0-0

  • Pistoleer 0-0-0-0

  • Smuggler 0-0-4-0

  • Commando 0-0-4-0

  • Rifleman 1-0-0-1 ( I think )

This is a great support combo ( on paper ) and I may try it out on another server ( maybe chimera )


Skills that would apply and combo's



  • 9 DoT attacks ( 7 to Health 2 to Mind )

  • 5 posture change attacks ( 4 melee 1 ranged )

  • 5 knock down attacks ( 4 melee 1 ranged )

  • 2 dizzy attacks ( 1 melee 1 ranged )

  • 2 10 sec delay moves

  • 1 20 sec delay move

The idea is to keep the opponent on the ground, while stacking DoT's and sitting back from afar and apply delay moves.


Like I said above this is great on paper, however the trick would be not setting up macro's for this, and constant switching between weapons incase of fail of KD moves, which basically means you would have to have 4 hands


But other than that it looks solid what do you guys think.

Idioteque
Mon Nov 17, 2003 5:43 pm
#2

the only thing is the lack of added defensive and accuracy stats.
AltairPolluxRigel
Tue Nov 18, 2003 8:58 am
#3

this wouldn't take four hands. turn on modal chat, map your keys to regions, and go to town. i can take off armor, drink a sunburn, switch a weapon, perform an attack and switch back to my main weapon with four buttons. "0" then "-" then "r" then "1". i can hit all four and have them queued before my armor even flickers on and off.

i would set up macros and also hotkey each individual move. in fact, i never use macros. hitting "F-K-F4" is just as fast. that's follow, attack, lunge2, for instance. and that way if lunge 2 fails, i don't have to Ctrl+Backspace or anything. if it works, i move on to dizzy, then body hits, etc.

the key to this would be regioning your keyboard. perhaps using the numpad: 1-3 are your various knockdowns which also equip the corresponding weapon. 4-6 are the bleeds, and 7-9 are the various dizzy/state effects. and so forth and so forth. i don't think i've ever had to use my mouse nor look away from my screen while fighting, and my reaction is instantaneous which has saved me many times, since i never waste HAM on macros with moves i don't need.

in short, you've got a more viable template than you think.



-Altair
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