Fencer Archive

Thread: The BIG Fencer question thread! (Please answer what you can!)

Leomi
Sun Feb 29, 2004 7:08 am
#1

How doFencers equal up in PvP and PvE?

I have a bunch o' questions that I'd like you all to answer:

(**Yes, I am a TKM right now. I'm not one of those l33t TKMs, just a normal player.)


PvP:

1.) How doesFencer equal to other melee professions and in raids?

2.) To be good in PvP, do you need Master Brawler?

3.) How does CoB work in Fencer? (TKs is broken and Fencerslookscompletely awesome.)

4.) AreFencers all that fast? (Because TKs aren't all that powerful, they just KD and spam UH3, which UH3 normally does 1500-2000, and KD 3000 DMG. All that we truly have is speed in PvE.)


PvE:

1.) Hows that stun damage on the Stun Baton? =)

2.) How do you fair in PvE? (I know as TKM I solo one Rancor at a time in less than 15 seconds. Buffed of course.)

3.) Do you NEED armor for PvE?

4.) Whats your general PvE damage?


Assorted questions:

1.) Do you need Kinetic armor to PvE/PvP?

2.) What pool does your HAM cost come from? (On theGaderiffi Batonor other weapons.)

3.) What are some of the hardest things you can solo? (TKM is restricted to Light Armor, and less than 50% Kinetic. Saying that, the Geonosian Caves and Nightsisters are nearly impossible.)

4.) Again, do you need Master Brawler to be good as a Fencer?

5.) What are some of your better templates? (I was thinking Master Fencer/Master Doctor, but that wont work out if I'm doing Master Brawler.)

6.) Is Fencera fun class to play? (Because after a week of being TKM...Spamming UH3 is getting a little...boring.)


I'd be very happy if you could answer those for me.Thank you. =)



Leomi
Community Leader
Playing since Launch Day.
Vincentarasin
Sun Feb 29, 2004 7:39 am
#2

Ok, il give you the run-down on how I play, any rebel can vouch, i hold my own=)


PvP1. Without master brawler, not AS effective as a tkm in clouster-screw situations, with master bralwer, far superior.


PvP2. Yes and no, I dont have master brawler and I have no trouble, however I have lost some fights due to not being able to knockdown.


PvP3. Yes COB works, and no it ISNT broke for TKM, What Cob's do are enhance your secondary (Block/counterattack/dodge) defense. TKM has no secondary defense, therefor they shouldnt have a COB. It increases on Pike/2h just like fencer, the problem is, even if you "block" or "Counterattack" you still take damage, thus making them useless.


PvP4. No, a TKM can out-damage us in almost all situations in PvE (This should not be in the PvP section) in PvP, we have a HUGE advantage over all other professions, save riflemen.



PvE1) This isnt a PvE question, and it isnt a PvE weapon, Rancors (Normal, not enraged) are vunerable to stun, and so are a few of the tuskins that have armor, general rule, vibroblade and gaffi stick are your weapons for PvE.


Pve2) Nobody solos "rancors" on my server, not normal ones, Enraged yes, but normal no. As you can tell by looking at our weapons, our only AP weapon is about 140 max dmg unsliced, yours is like 220 or something around that with vk's. With "Normal" rancors though, we can out-do you easily, because we have a stun baton, but that only apply's to NORMAL rancors.


Pve3. Once your master, Not really, This said, I never (NEVER) fight unbuffed, always have muon with me, and usually am on atleast one brandy.


Pve4) 2500-3k standing, we have no "Knockdown" without master brawler, which I do not have, on Posture change'd npc's I have done 5k.




Assort1; No doubt, I use ubese armor, and I carry a (top notch) composite helmet, for PvP, I just store the helmet for PvE.


Assort2; You can figure this out by looking at the weapons.


Assort3; I have done elders, juv krayts, ERC Lairs(36k missions) Force crystal hunters. Need another profession (Not commando, or any other bleed-reliant profession) in order to pull the elder's off


Assort4; I already answered this


Assort5; My spec at the moment is Mstr fencer, Mstr medic, 0-4-4-0 doc, 0-0-0-4 another basic, nov scout, 1 hunting (I will be dropping doc for tk meditate line though, I go back and forth)


Assort6; I have been mstr fencer since the first month or so, I still am, though I did drop it to chase holo's, unlocked and went back, lovin it all day since=D





Vincent' Arasin
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First Master Fencer of Bria
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VegitoX
Sun Feb 29, 2004 2:34 pm
#3


1. Dont know, havent been any of the others...w/o a group dont expect to get any loot if a swordsman or Tka is around

2.No

3.Yes(And TKA's dont need C.O.A)

4.Not much faster than TKA or 2 Hand Swordsman


1. it varies, it's good for composite clad opponents...but hell on the mind pool

2. No Rancor solo'ng here, we dont hit hard enough-any attempt to spam will result in killing yourself

(actually I lie-I have killed a Rancor or two solo...its never a clean victory though **unbuffed**)

3. In some places yes (Genosian Lab)

4. not sure


1. It helps

2. Mind/Health

3.Genosian bug men -Kiwi's are out of the question-Buff'd nightsisters and such

4.No

5. Smuggler/Fencer

6. Ive been one since the start

Message Edited by VegitoX on 02-29-2004 04:51 PM



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Vincentarasin
Sun Feb 29, 2004 3:02 pm
#4

In response to VEgitoX's number 1-4.



Tkm's are faster, period, they have a faster speed cap, and aginst armor'd oponents (almost everything good is) they average much higher, unless Vibroblades are more damage then Vk's on his server, they arnt anywhere near on mine.



2h sword is MEDOKER for PvE, in PvP they are laughingstocks



Also, to All my rules, I asume you already know how to play, Vegito clearly does not, if he has trouble with 1, or 2, Normal, rancors, Atleast, not to the fullest a fencer could be, or anywhere near it. And we most DEFINTALY hit hard enough to kill a rancor, Easily, however spamming will no doubt get you killed unbuffed, I suggest a Doc's love, or befriend a chef/smuggler.





Vincent' Arasin
______________________

First Master Fencer of Bria
______________________
(ggggggggggggggg9WXnnln[[[[nnnn}}}}nlnnWX9ggggggggggggggggg)
VegitoX
Sun Feb 29, 2004 3:08 pm
#5



Dont make this personal


Now its time for you to check yourself- i stated earlier in the post that I have not been any other combat profession, I based my answers off of group'ng and observations. Because a TKA does such massive damage I wasn't really sure if it was because they were faster or not.I had an idea that we weren't as fast -but was unclear on the exacts; so excuse me for not bringing the strategy guide to work with me...How does this make me a bad Fencer ?


And for your information Swordsmen aren't all that laughable in the forum of PVP,especially if you are a Novice Medic and arent able to heal mind bleed.



Also, you say I dont know what im talking about but you agree with me on #4....make up your mind, either I know what im talking about or I dont.



Also..I never mentioned anything about damage...what are you talking about



Message Edited by VegitoX on 02-29-2004 05:18 PM

Message Edited by VegitoX on 02-29-2004 05:28 PM



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Vincentarasin
Sun Feb 29, 2004 3:33 pm
#6






VegitoX wrote:


1. Dont know, havent been any of the others...w/o a group dont expect to get any loot if a swordsman or Tka is around

2.No

3.Yes(And TKA's dont need C.O.A)

4.Not much faster than TKA or 2 Hand Swordsman


1. it varies, it's good for composite clad opponents...but hell on the mind pool

2. No Rancor solo'ng here, we dont hit hard enough-any attempt to spam will result in killing yourself

(actually I lie-I have killed a Rancor or two solo...its never a clean victory though **unbuffed**)

3. In some places yes (Genosian Lab)

4. not sure


1. It helps

2. Mind/Health

3.Genosian bug men -Kiwi's are out of the question-Buff'd nightsisters and such

4.No

5. Smuggler/Fencer

6. Ive been one since the start

Message Edited by VegitoX on 02-29-2004 04:51 PM




Wana get the foot out of your mouth man? Point 1 made and remains correct.


And for your information Swordsmen aren't all that laughable in the forum of PVP,especially if you are a Novice Medic and arent able to heal mind bleed. I do not think that a 2 day old player should be trying to PvP. If you weaken your character to the point of where the now-nerfed bleed's are a true threat, then you need to perpahs rethink your character. Point 2 made.



Also, you say I dont know what im talking about but you agree with me on #4....make up your mind, either I know what im talking about or I dont. I dont see how i agreed with you in the least.






Vincent' Arasin
______________________

First Master Fencer of Bria
______________________
(ggggggggggggggg9WXnnln[[[[nnnn}}}}nlnnWX9ggggggggggggggggg)
VegitoX
Sun Feb 29, 2004 3:52 pm
#7




Right now im shaking my head, im trying to figure out exactly why you would attack me on such a small issue.


Furthermore, you may want to highlite the entire sentence and not just the part that suits your poor argument.


For any high end mob that we may come across *unbuffd* we do not hit hard enough to Spam our Special any Fencer will tell you that, you will spam until youkill yourself.


Also, you are incorrect again...there are so many different variables in combat...any many of the duels that I have been in or watched the Swordsmen is wearing composite armor. What do we know about Composite? right...it is vunerable to stun...what do we use?...right a Stun Baton...but wait, what does the Stun baton do? it eats Mind....(Im a Zarbak by the way) If a swordman mind bleeds me..then what? that poor bleed that you spoke of becomes so much greater...because I want to use the best weapon for the situation.


I stand corrected on that, it wasn't# 4, we are howeverin agreement on the entire Spam/Buff issue which is one of the things you attacked me on...


Read posts thoroughly before you decided to get on someone elses case.


.

Message Edited by VegitoX on 02-29-2004 05:56 PM



Reo Grande* Mos Eisley Bred* Blue Milk Fed
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Leomi
Wed Mar 03, 2004 2:50 pm
#8

Unbuffed using UH3 you can't spam specials either. -175 action/-45 Health for UH3...I don't go anywhere not buffed anyway...



Anymore comments?





Leomi
Community Leader
Playing since Launch Day.
DHX
Thu Mar 04, 2004 7:27 am
#9

people fight unbuffed???lol
Laeren
Thu Mar 04, 2004 7:55 am
#10

Leomi wrote:


How doFencers equal up in PvP and PvE?


PvE:


1.) Hows that stun damage on the Stun Baton? =)


My stun baton is about 120s in damage. It sucks and no AP. Most of the stuff I fight has armor, and unless Stun is the armor hole, I never use my stun baton. That being said, when it IS the armor hole I like it. 1hbodyhit3 rocks.


2.) How do you fair in PvE? (I know as TKM I solo one Rancor at a time in less than 15 seconds. Buffed of course.)


I'm both a TKM and a Master Fencer, but if I'm going up against groups of rancors (enraged or whatever) I put on my vibroblade, 1hblind2 a few times, then 1hspin2 or 1hdizzy2 all the way. Area attacks for fencers rock. I can solo entire nests this way. Ask anyone who groups with me...they ask me to "tone it down!"


3.) Do you NEED armor for PvE?


Yes, I wear ubese 70% jacket, my 80% composite kinetic helm, bracers, gloves, legs and boots if I'm tanking. I can wear all of my armor unbuffed, but I usually go buffed if I'm tanking for a group. If I'm not tanking (or I'm not the only tank), I might leave the armor off and just COB a lot.


4.) Whats your general PvE damage?


1hDizzy2: 800-1500 AoE

1hSpin2: Same

1hBodyhit3: between 1000-1500 per hit I think.


Assorted questions:


1.) Do you need Kinetic armor to PvE/PvP?


PvE (see above). PvP depends on what we're doing. Base Raid = energy armor. Small gank strikes I don't do.


2.) What pool does your HAM cost come from? (On theGaderiffi Batonor other weapons.)


Since I'm buffed almost all the time I'm out adventuring, the most problematic has been Mind. With the advent of Brandy, not so much anymore (especially stacked with Muon).


3.) What are some of the hardest things you can solo?



I regularly solo a lot of the geo caves and every kind of nightsister except the elder. I have yet to try a krayt.


(TKM is restricted to Light Armor, and less than 50% Kinetic. Saying that, the Geonosian Caves and Nightsisters are nearly impossible.)


What do you mean by this? TKM can wear whatever they want.


4.) Again, do you need Master Brawler to be good as a Fencer?


Dunno, never tried it (but it's next on my list).


5.) What are some of your better templates? (I was thinking Master Fencer/Master Doctor, but that wont work out if I'm doing Master Brawler.)


My current one is the one I'm enjoying right now.


6.) Is Fencera fun class to play? (Because after a week of being TKM...Spamming UH3 is getting a little...boring.)


If all you're doing as a TKM is spamming UH3, then you're not playing it right. You've got all 3 pool hits, all the status effect hits, plus all the brawler specials. Why just KD/UH3 when you can seriously make them suffer


That being said, Fencer has been a great addition to my template. I was originally going TKM/Doc until I noticed the lack of secondary defenses for TKs.....so since Fencer had great secondary defenses I tried it out and liked the style and class. And the AoE attacks are a great complement to the single-target attacks of the TKM.





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Leomi
Thu Mar 04, 2004 4:38 pm
#11






Laeren wrote:


(TKM is restricted to Light Armor, and less than 50% Kinetic. Saying that, the Geonosian Caves and Nightsisters are nearly impossible.)


What do you mean by this? TKM can wear whatever they want.








Sorry, I shouldn't have been so vague. I mean that we cannot fiight creatures that have Medium Armor, or creatures that have a 40%-50% Kinetic Resist. Hope that clears it up.



Leomi
Community Leader
Playing since Launch Day.
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