Fencer Archive

Thread: Do stun batons work against lairs?

malekaievil
Mon Mar 29, 2004 12:46 pm
#1

I am currently 2-3-2-3 and working on the rest have a couple stun batons and they have decent stats so I thought I would try them out last night. The only thing is, they work great against the savage quenkers, but after I hit the lair a few times, it stops damaging the lair all together. Has anyone else had this problem, just wondering. Thanks in advance for any help.



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MalekaiEvil
Red Hand Squadron
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Tsimhnori
Mon Mar 29, 2004 12:50 pm
#2

Stun Damage does not work on Lairs... that means all stun damage weapons.



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TheBothan - deviantArt (+) AAU - 3D Modeling/Games
Saeleck
Mon Mar 29, 2004 12:57 pm
#3

would be like using a tas gun on maybe a house hoping for it to blow up
JEAUX_ZUF
Mon Mar 29, 2004 4:11 pm
#4

actually a lair has no resists, but you cant use the stun baton on any buildings (i.e. turrets, faction mission(?))



Jeauxzuf
TKO - Sensei GAT Quarterspondant
No, no, no. You walk up to them and say: "Nice shoes...wanna f*ck?" - Graflex3 - I Support Annoying, Pointless Bandwagons. You can too!

EATENG
Mon Mar 29, 2004 11:20 pm
#5

i'd get a junky beater weapon to use on lairs... don't waste the condition on your high damage powerup'd primary weapon ehehh



Flurry: Xun Kyto / Chimaera: TK-TwoOneOne
malekaievil
Tue Mar 30, 2004 1:57 am
#6

Gotcha thanks guys, I thought it must be something like that.



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MalekaiEvil
Red Hand Squadron
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EisMan_Buckeye
Tue Mar 30, 2004 6:41 pm
#7






EATENG wrote:

i'd get a junky beater weapon to use on lairs... don't waste the condition on your high damage powerup'd primary weapon ehehh






That's what I do. I use an old speed sliced curved sword and just spam away with 1hHit3.



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EisMan Buckeye [COG]
Mercenaries do it for money
[Master of Carbines] [Retired Mercenary]
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