Fencer Archive

Thread: which tre to go up first

Jonasquinn
Wed Mar 31, 2004 9:29 am
#1

I was looking at the FAQ but nothing came up on this question just brought me back to the forums so I was wondering which tree to go up first as a fencer.





Yworry <TAC>
Willowywicca
Wed Mar 31, 2004 9:37 am
#2

go up footwork for the speed mods, the centre of being improvements, and the spin attack2 (well dizzy2 is better for dmg, but it's a free AE attack while you get your attack speed mods and cob.. )




Malevolencia Burnadette
Mon Calamarian
sanca
Wed Mar 31, 2004 11:03 am
#3

On the subject...

I'm fencer 1422 - i was gonna go up to technique III to get bodyhit3 then work up stances to 4 and finish of technique. Is that a good or bad plan? I was just thinking the defense from stances would be nice - along with scatterhit.







Q Naawo - Wookiee Master Ranger - Teras Kasi Master I
N Narc Ska'sro - Master Carbineer - Combat Doctor h
munhihausen
Wed Mar 31, 2004 11:30 am
#4

melee hit 2 is better than scatter hit 1. strange. the real question is what is an effective way to get lots of combat exp
sasMAC
Wed Mar 31, 2004 4:58 pm
#5

Get Dizzy2 and then go to Dantooine and do Savage Quenkers. I got all of master rifleman and master fencer in about 3 days.



Accounts Cancelled 11/2/2004

|Reko - Melee Stacker|


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