Fencer Archive
Thread: Favorite AoE Attack?
Page 1 of 1
EisMan_Buckeye
Thu Mar 18, 2004 5:57 pm
#1
As of late, I am really starting to like using dizzy hit 2 as my primary AoE attack. I'm finding that it does pretty good damage to multiple targets.
What do you guys and gals like to use for multiple targets?
Confusion12345
Thu Mar 18, 2004 6:15 pm
#2
I SHALL NOW FART IN YOUR GENERAL DIRECTION!!!
*FLURRRRRRP!*
Does that say enough? 
LordBlood
Thu Mar 18, 2004 6:19 pm
#3
If your pvping blindwill domore for youto safeguardfrom anything tryin to spam specials at you. Fencers do not have a lot of offense powerso its important to sometimes try defense first.
Ktzero3
Thu Mar 18, 2004 8:06 pm
#4
As said in on Rapahyl's Fencer FAQ...
Attack: DizzyHit2
Macro Name: /melee1hDizzyHit2
Chat Name: “Skull Slash”
Damage Multiplier: x 3.5
Target: All in range
Effect: Dizzy (White “whirlwind” icon on target.)
Info: This is the same effect as bestowed in DizzyHit1, and is no more potent. The only difference is that this is a multiple target area attack. All targets in weapon range will be attacked, however a valid target must be chosen for the attack to work at all.
Macro Name: /melee1hDizzyHit2
Chat Name: “Skull Slash”
Damage Multiplier: x 3.5
Target: All in range
Effect: Dizzy (White “whirlwind” icon on target.)
Info: This is the same effect as bestowed in DizzyHit1, and is no more potent. The only difference is that this is a multiple target area attack. All targets in weapon range will be attacked, however a valid target must be chosen for the attack to work at all.
Attack: SpinAttack2
Macro Name: /melee1hSpinAttack2
Chat Name: “Blind Spin”
Damage Multiplier: x 3.0
Target: All in range
Effect: Blind (White “eye” icon on the target.)
Info: Same as SpinAttack1, except that this also inflicts Blind, just as in BlindHit1.
Macro Name: /melee1hSpinAttack2
Chat Name: “Blind Spin”
Damage Multiplier: x 3.0
Target: All in range
Effect: Blind (White “eye” icon on the target.)
Info: Same as SpinAttack1, except that this also inflicts Blind, just as in BlindHit1.
Attack: BlindHit2
Macro Name: /melee1hBlindHit2
Chat Name: “Blinding Slash”
Damage Multiplier: x 2.5
Target: All in range
Effect: Blind (White “eye” icon on the target.)
Info: This is the same effect as bestowed in BlindHit1, and is no more potent. The only difference is that this is a multiple target area attack. All targets in weapon range will be attacked, however a valid target must be chosen for the attack to work at all.
Macro Name: /melee1hBlindHit2
Chat Name: “Blinding Slash”
Damage Multiplier: x 2.5
Target: All in range
Effect: Blind (White “eye” icon on the target.)
Info: This is the same effect as bestowed in BlindHit1, and is no more potent. The only difference is that this is a multiple target area attack. All targets in weapon range will be attacked, however a valid target must be chosen for the attack to work at all.
Choose your special lol...
Laeren
Fri Mar 19, 2004 9:48 am
#5
Yeah I like Dizzy2 and Spin2. I use those most at Fort Tusken or Geo caves. I think I preferSpin2 though cuz it keeps the blind on them and keeps them missing. The dizzy is only useful in the first few seconds or 30 seconds into it.
Against mobs/creatures, I'll alternate for Dizzy's higher damage, and Spin's continued blindness.
Message Edited by Laeren on 03-19-2004 10:49 AM
General_Reedy
Sat Mar 20, 2004 1:55 am
#6
Ktzero3 addresses my favorite..spin 2! Slightly higher damage, it blinds, AND is AoE. Good fun.
Page 1 of 1