Fencer Archive

Thread: Which skill?

LeLache
Mon Jul 28, 2003 2:54 am
#1

I have enough skill points in my template to go 3 boxes up one of the pistoleer branches (12 points) and was wondering which would be the best one to climb? It basically comes down to a choice between Pistol Whip, Body Shot 3, and Stopping Shot. I have heard good things about all of them and cant decide which would be better. Also which skill mods do you find help more than the others?





F'ord LeLache
Vice Admiral Of The Legion Of Doom
A Faction Of The Galactic Irregulars
Imperial Colonel - Storm Squadron Ace Pilot
Ex Jedi.


Electro5
Mon Feb 16, 2004 8:56 am
#2

Well, since they made bleeds suck, I'm getting rid of my one skill I had for bleed? So, the question is, would it be more effective to get Mitigation 1 and Health Hit 2, or to get Scatter Hit and get the +12 Melee and Range defenses?


If you are wondering, I am a master DE and CH, and I only have the skill points to get onebox past novice fencer.



Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
Electro5
Sat Feb 21, 2004 4:18 pm
#3

BUMP, any suggestion would be nice.





Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
Ktzero3
Sat Feb 21, 2004 9:44 pm
#4

Are you an offensive or defensive person?


Personally I'd get Mitigation 1 and Health Hit 2.
Westpark
Sat Feb 21, 2004 10:15 pm
#5

Id get the defenses..



------------------------------------------
JCW West
Master's Mall
Smuggler/Scout/Artisan Items/Weapons/Loot
Now with Shipwright vendors and space loot!
876, -4460 Coronet
-------------------------------------------
Page 1 of 1
Previous Next