Fencer Archive
Thread: Profitable combos.
What are your ideas on that?
I was thinking on scout/pistoleer/fencer.
Scout skills are kind of necessary - climbing hills without them means pain.
Please post your opinions, combos, idead..whatever you want ![]()
Lazerith on Ahazi is nearing master medic and working up the fencer ladder.
Definitely profitable. He can insta-heal himself 700 health/action at a press of a button.
Now this is what I was thinking and crunched the numbers it works out perfectly.
Brawling:
Fencer Master Tera Kasi- Master meditation and master Balancing
Scouting:
Master Exploration Survivability I (for foraging out in the field)
Marksman:
Pistoleer Novice (So you have some sort of range attack)
Medic:
Master First Aid the rest of the skills up to II
Fencer/Musician!! Chicks dig em...![]()
Actually, I am a novice Creature Handler (which includes the titles of Hunter and Explorer), apprentice Musician, Novice Swordsman (fencer) and soon to be apprentice Pistoleer (or gunfighter..these titlles are confusiing). I've pretty much reached the level I want to be in all of the trees except fencer, which I plan to master.
Anyone else get constantly asked to train people in two-handed melee? The swordsman title is really confusing people, since it is the name of the two-handed melee elite profession..
My character is going to be:
Master Fencer
Master Carbineer
Medic
First Aid I - IV
Scout
Exploration I - IV
Marksman
Ranged Weapon Support I - IV
Carbine Specialist
I already have the Marksmen Field Covered and the One-Hand Sword. Im also working of First aid II and Exploration II. It seems to work really well for me and I get just enough healing to always carry on in a battle. Also I tap into some Giggledust and such. But not often only when I really face a big opponent! that stuff isnt good for you.
Lorilo
Starsider : Fencer/Carbineer
-Ikagani-
I've got new concept :
fencer/commando or
fencer/scout/smuggler
and the last one
fencer/pistoleer/smuggler
What you think? ![]()
I am aiming for:
Master fencer, master medic, rifle 4, explore 3, master surgeon (doctor wound treatment 4).