Fencer Archive
Thread: Fencer PvP Macros
panebtheardent wrote:
If you have any medic or doc skills there are alot of good macro's, for example.
/ui action ClearCombatQueue;
/healdamage self;
/ui action ClearCombatQueue;
/extigishfire self;
/cureposion self;
/curedisease self;
/healstate dizzy self;
/healstate intimidate self;
/healstate self;
/healstate self;
/first aid;
stujak wrote:
Thats a little long fora heal macro. I found that it works better if you make a seperate /clearcombat /heal/cure/whatever macro so you don't have to wait for the macro to run through all the other heals.
There is actually no wait if there is no need for something listed. For example if all i need is the first aid, it takes no longer to use that macro than to use just a first aid macro.
The reason I do it this way is just to save on hot key space.
panebtheardent wrote:
There is actually no wait if there is no need for something listed. For example if all i need is the first aid, it takes no longer to use that macro than to use just a first aid macro.
The reason I do it this way is just to save on hot key space.
Aye, was a bit surprised when I learned that myself - it's actually stickied at the top of the doc forum and should be in every doc's hotkeys. Instant cure/healstate is priceless. Same with /stand; /curestate dizzy; /pause .1; /stand I believe, although I'm not a doc, just a guy that thinks it'd be nice to have.
Worst macrothat a lot offencers try to create is a dizzy/posture down. If you miss your dizzy and then waste your posture down, you've just wasted a great shot at dizzy/kd.
Besides COB, fencers shouldn't use macros except for /deathblow; /loot all; /harvest <meat, hide, bone>;