Fencer Archive
Thread: Curious how other fencers stack their HAM points
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Homper
Sun Aug 29, 2004 10:16 pm
#1
hi,
just wondering how other fencers stack their hame points. I'm a human, and go with +0 to all health and action, then +600 to all mind, which put me at:
400
400
400
400
400
400
1000
1000
1000
just looking for insite. wasting to many points on mind? I dunno.
SpunkyKuma
Mon Aug 30, 2004 3:54 am
#2
Mine is also human and is doing rifleman and fencer, the main pools are the same as your's but the mind is 1100/1100/800, both your's and mine seem fine either way but when wearing armor brandy and ahrisa is definately needed- same goes for my mon cal doctor/swords which is 600/450/450 600/450/450 1300/800/650. But boy when you get musician buffs, wow.
NikkiT
Mon Aug 30, 2004 4:54 am
#3
ken0bi17 wrote:
I just put all my points into mind, since everything else can be buffed up easily. (Mind can be buffed too but not as powerfully as the rest of your HAM)
As a Twi'lek fencer, I can't put that many points into Focus/Will (what good are those brain-tail-lekku for anyway?), so have maxed Mind, maxed Focus/Will (to 500 each) and tried to even out any differences beteen Action and Health stats. Since I rarely doc-buff and got plenty of brandy, I can get around the Focus/Will limitations quite well.
ken0bi17
Mon Aug 30, 2004 12:07 pm
#4
I just put all my points into mind, since everything else can be buffed up easily. (Mind can be buffed too but not as powerfully as the rest of your HAM)
Homper
Mon Aug 30, 2004 9:04 pm
#5
hmm ok cool.. seems like everyone so far has pretty good combos for there HAM.
Has anyone heard of the so-called '1500' point limit on mind? I read this somewhere, and supposedly.. if you can get your mind subscores to 1500+ with brandy amd other goodies, 99% of all specials will be healed within like a second of you doing it. Only thing afftering you would be damage. Does has anyone heard of this? Thats why I ask if I might possibly be spending to much in mind.
TKzabby
Tue Aug 31, 2004 12:19 am
#6
I am a zabrak fencer and have 915 on health and action, and 1000 on mind. I rely on buffs for everything else.
CopyCopie
Tue Aug 31, 2004 4:48 pm
#7
I am a CM/Fencer and I also max out the mind lines. I pretty much only pve (only because i am a poor CM/Fencer and I cannot afford any decent armor yet.)
knil
Straker_Atrella
Wed Sep 01, 2004 1:00 pm
#8
I also max out my mind scores, which as a human works pretty well. As a Fencer / Rifleman, it is even more important.
Tlk
Wed Sep 01, 2004 1:05 pm
#9
I also do the 400x6 and 1000x3 for the HA and M.
Negative is you always need food or buff as a crazed durni can still take you down unbuffed. Plus is that you don't really need anything but the 6 doc buffs and maybe a single brandy.
In the past I found for humans a good overall distribution is 800/500/500 for HAM. Since each fencer weapon is different (stun eats mind but curved eats health/action), this distribution allows you to use any weapon even unbuffed, but while buffed need an extra brandy.
DoogieHozer
Wed Sep 01, 2004 2:30 pm
#10
Something like
620/450/450
620/550/525
900/800/900
-ish. I know those don't add up.
I am a roleplayer, Master Doctor / Master Fencer. I almost never get enhanced, so the stats are set up for PvE creature combat with ubese armor, curved swords and gaderiffi. Generally if I need enhancements I'll need composite armor and things of that nature which one can't put on unless enhanced anyway. The vast majority of creatures can be handled unenhanced with ubese. Probably going to go to H:700 and A:700-ish since the character is a little fragile, particularly with the changes to the effects of Dodge for high-end creatures.
Frankly I find it inane that the Devs make it so you "can't move" when your inventory is overfull but then allow anyone to trot around with 900+ encumberance of composite armor unenhanced.
--doogie
620/450/450
620/550/525
900/800/900
-ish. I know those don't add up.
I am a roleplayer, Master Doctor / Master Fencer. I almost never get enhanced, so the stats are set up for PvE creature combat with ubese armor, curved swords and gaderiffi. Generally if I need enhancements I'll need composite armor and things of that nature which one can't put on unless enhanced anyway. The vast majority of creatures can be handled unenhanced with ubese. Probably going to go to H:700 and A:700-ish since the character is a little fragile, particularly with the changes to the effects of Dodge for high-end creatures.
Frankly I find it inane that the Devs make it so you "can't move" when your inventory is overfull but then allow anyone to trot around with 900+ encumberance of composite armor unenhanced.
--doogie
CopyCopie
Wed Sep 01, 2004 2:52 pm
#11
I changed today. Now I am:
400/400/400 400/400/400 1100/800/1100
woohoo.
TKzabby
Thu Sep 02, 2004 4:47 am
#12
Homper wrote:
hmm ok cool.. seems like everyone so far has pretty good combos for there HAM.
Has anyone heard of the so-called '1500' point limit on mind? I read this somewhere, and supposedly.. if you can get your mind subscores to 1500+ with brandy amd other goodies, 99% of all specials will be healed within like a second of you doing it. Only thing afftering you would be damage. Does has anyone heard of this? Thats why I ask if I might possibly be spending to much in mind.
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