Fencer Archive

Thread: From Q-3P0's post on Brawler

FURY_Chaser
Wed Aug 13, 2003 7:53 am
#1

Expect to see an increase on our HAM costs of specials to even out to other proffesions


so now we will deal less damage have less def, and equal HAM costs? Oh wait we have better speed, so we can kill ourselves faster when they put the HAM increase in. great


The DPS is almost equal on 3 of the proffesions Fencer is a little less, what the devs need to look at is DPS-HAM cost and see that it is actually balanced. Soon everyone will deal the same damage, at the same speed, with the same def tough, the only difference will be what it looks like, which unfortunatly will pretty much look the same as well cause of the limited selection and no customazation of Melee weapons.


And the worst part is, we dont have a corespondant to give our side of things. So if things dont change, Fencers are gonna get gimped fast.


/drinkcoffe


/endrant

ashitaaka
Wed Aug 13, 2003 5:31 pm
#2

I dont like that, but does NOBODY care that our lower end special moves got boosted?


whatever.

Haschel
Wed Aug 13, 2003 6:04 pm
#3

Who uses the lower end special moves? Certainly not Fencers, we use Hit2 and Body Hit2. Those certainly don't qualify as low end specials...


The differences will be on damage type (action, mind, health), the status type (blind, stun, dizzy, etc...), and maybe the KD style. Yay. -_-


Can't fathom why Fencers would need a HAM cost increase...I mean, we're *supposed* to kill ourselves less from swinging around lighter weapons, right? Right? Oh, wait, no? Then how about we get more damage to balance it out? We're a bit faster, sure, but not by *that* much with the 1.0 speed cap.




Galford
Master Fencer, Master Brawler, Teras Kasi Artist 0/0/0/4, Doctor 0/0/0/1 (Skill points: 2/250....bah)
Eclipse

"I'll show you that no matter how hard they try, scum are still scum." - Vesper, Star Ocean 2
FURY_Chaser
Wed Aug 13, 2003 7:53 pm
#4






a**edit**aaka wrote:

I dont like that, but does NOBODY care that our lower end special moves got boosted?


whatever.





i checked that and the change i saw was about a 30 dmg difference
DarthGanjookie
Thu Aug 14, 2003 12:04 am
#5

SPEAK UP AND LOUD!!



HELL NO WE WONT GO!


HELL NO WE WONT GO!


HELL NO WE WONT GO!


HELL NO WE WONT GO!




-----------------------------------------------------------
Ganj'ookie - Pirate Lord of Bloodfin
Ganjookie - Fencer/Medic/Scout - Test Center
http://www.playonline.com/ff11us/index.shtml
Ph34r t3h cut3 ONes!
ashitaaka
Thu Aug 14, 2003 2:12 am
#6

/shrug, im just a novice still and i still use my spin1, call me a newb if you like, 3o dmg isnt bad.


I agree our ham costs are already too much, but really, ive been reading the commando, bio eng, and droid eng forumsand I would say we don't have it that bad at all imo...

FURY_Chaser
Thu Aug 14, 2003 5:40 am
#7

No No you missed what i was saying. Our HAM costs are not to much, they are just right. and yes 30 damage isnt anything to complain about.


Oh and the dizzy/lunge combo kicks butt in PvP still

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