Fencer Archive

Thread: fencer kd

Badlittlemonkey
Thu Nov 20, 2003 1:19 am
#1

how come i cant kd mobs, i heard you use dizzy1 and lunge1 but it doesnt seem to work, any suggestions
Bo-Shuda5
Thu Nov 20, 2003 1:24 am
#2

I macro lunge2 (lunge1 does not kd) and dizzy 1 and dizzy 2



Bo-Shuda k Ashuda
Dark Jedi Enforcer k
LFD SithSpawn
Imperial MarlboroMan kTacoBell Fanboi

XingYuen
Thu Nov 20, 2003 1:30 am
#3

Lunge2 from Master Brawler isa KD attack. Lunge1 is not but can create a KD effect because if you dizzy the opponent and change their posture with Lunge1, they have a "chance" of falling down. Doesn't guarantee a KD but is still effective on NPC's. The posture change takes effect on MOBs but doesn't seem to ever KD.




Xing Yuen

Digitalphobia
Thu Nov 20, 2003 1:45 am
#4

Hi,


My dizzy1/lunge1 works about 50-60% of the time in PvE (bipedal) if lunge1 is successful.(You can't KD creatures.) I thinkharder bipedal mobs are harder to lunge or to KD. KD in PvP, I haven't done for quite a while.


I wouldn't get all caught up with KD. Instead, learn to tank well so you can bleed your mobs. Dizzy/Blind/CoB combo is really hard beat. But I always insert lunge1 here and there just to check. KDed mob won't attack and you get damage bonuses. For low level people, I suggest using intimidate. Really nice when you still get hit. And, if KD doesn't work, you can fall back on your superb tanking ability.


So some reason, dizzy1/lunge1 combo works extremely well against stormtroopers and imperial officers. Sometimes it works on some really high level mobs so Ialways initiate attack with the combo.


Lastly, using dizzy2 will not increase the chance of applying dizzy. Dizzy2 is area-dizzying attack. I would only use it when surrounded.


Qui'lu of Chilastra

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