Fencer Archive

Thread: Fencer + TKA or Fencer + Pikeman

atimes
Thu Nov 20, 2003 8:47 am
#1

Ok I'm wanting to get into fencer and I have a question


Should I do fencer + TKA (insane speed and defensive mods)


or should I do Fencer + Pikeman (really good speed and insane damage)


Thanks

Aisle
Thu Nov 20, 2003 8:55 am
#2

I would go with TKA. With my character I'm going Fencer and TKA so I can get all the defensive mods. As far as I can tell being a 3/2/0/1 Fencer, the damage isn't too great, so I'll probably end up using fencer to apply bleeds and then going TKA the rest of the way because it generally does more damage and has the light armor piercing.
IVIafioso
Thu Nov 20, 2003 9:10 am
#3

yeah TKA all the way.........that is if you want to have two melee professions


i think a better combo would be pistoleer


you get really good defenses that stack with fencer (where as the TKA defense acuity or whatever, does not stack)


also you get two more stacking health bleeds and the option to initiate battle froma distanceor even just fight from a distance


both fencers and pistoleers have light armor piercing as well as a wider variety of damage types (energy,heat, acid, kinetic and stun)


this is what i would more highly recommend than any of your choices




Lenoc wrote: Behold my awesome might as I fearlessly chase you across Talus with my stick and butterknife, deftly catching every bolt of energy you kindly toss into my face!!! I will remove all of my clothes to hit you better! Nudity saves!! Armor and Clothes kills!! I will laugh as you kite me, since you do not know the glory of the naked butterknife/stick wielder! Your pets will whine and cringe, licking at my unshod feet just before they DB me and still I will laugh! Why?! They are naked and do not wield a butterknife or carry a stick! Only a fool does not fully follow the true path of the Fencer! Long live nudity, sticks and butterknives!!!
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atimes
Thu Nov 20, 2003 10:17 am
#4

No I want two melee professions.


So it's looking like TKA + Fencer


Of course the problem it seems is it's alway TKA + (insert random profession here) to make a really good melee combo

HernandezBallin
Thu Nov 20, 2003 11:24 am
#5

get TKA, pikeman is horrible



The attic was less to us from the cellar the bones like the attic let them have it let them stay in the attic. When they sometimes come down the stairs at night and stand perplexed behind the door and headboard of the bed brushing that chalky skull with chalky fingers with sounds like the dry rattling of a shutter. Thats what I sit up in the dark to say.
BoneFrag
Thu Nov 20, 2003 11:29 am
#6

I'm one box from M Fencer and am TKM + M Brawler (whew chars almost finished). All I can say hands down is its an excellent combination especially if your a solo player. TK for all the nice healing plus power boost and FoW (handy in situations where you bite more than you can chew). Yes the defensive mods are insane. My goals of a wookiee melee char that could tank have been met. I cant tell what more effective yet for damage since I dont have hit3 (tonights goal). Sadly, I refuse to ruin this character on a holo hunt so I may shelve it to roll a BH on another server so I can hunt and KILL ALL JEDI. Although this char is better suited for it imo than any BH.


I also think that MFencer is better suited for direct PCcombat than a TKM. Go ahead and flame away but its just a slightly biased observation.




/BoneFrag



Wookiee Armor Screenshot: http://free.inkfrog.com/pix/poppapete/0132.jpg
-huan_the_destroyer
Sir_Voor
Thu Nov 20, 2003 12:18 pm
#7

of the two TKA would my choise, for the meditation mainly. BUT you may consider master fencer/pistoleer 4-0-0-0, with 4 health bleed, bodyshot2 and great dodge you should have a very stong character.








[`M Sir VOOR N`\

atimes
Thu Nov 20, 2003 12:43 pm
#8

Naa don't want to master pistoleer. I mainly want to be a tank for my PA hunts.
GaryNgCodeFour
Thu Nov 20, 2003 5:55 pm
#9

getting pistoleer does not mean being a range player, the only reason i get pistoleer is of the dodge and melee defense skill mod.




GaryNg CodeFour

~= Freelance Imperial Blademaster=~
"Death is certain; Life is not."

Awon
Thu Nov 20, 2003 8:30 pm
#10

but it means you have to fire a gun to get it duh. i hate guns
Awon
Fri Nov 21, 2003 1:11 am
#11

With pistolneer you get a crap load of dodge so you would be a better tank. I think pikeman is awsome in pve they hit hella hard. Im a fencer/tka/hs so just choose wat you feel best represents you.
GaryNgCodeFour
Fri Nov 21, 2003 1:35 am
#12

This is how my character gonna be. Although it is not finish, I think this is a good combo


Master Fencer (Blademaster all the way!!)


TKA 4-0-0-4 (powerboost, Force of Will and heal own wounds. also all the melee and defense mod)


Pistoleer 4-0-0-4 (insane dodge mod plus melee defense mod)


novice medic (just so i can use some good stim b)


scout 3-0-0-0 (we are melee class and we need to move around the terrain, no question about it)


ps. you will have 4 skill pts left after this, for me, i will put it in range support 1 and survival 1, so i can get an extra bit of +2 melee defense and /forage to feed my mount.


I gave up master brawler to get pistoleer, the reason is master brawler only give me a KD move, +5 sec to CoB duration and +10 effectiveness of CoB. but for Blademaster, i already have a dizzy/lunge1 combo, 31 sec Cob and 115 effectiveness. which i dont' think the pistoleer dodge skill mod can compensate.


Warcry 2 is useful, but dizzy/lunge1 + bodyhit3 x 3-5 is more than enough in PvP




GaryNg CodeFour

~= Freelance Imperial Blademaster=~
"Death is certain; Life is not."

atimes
Fri Nov 21, 2003 1:41 am
#13

Great ideas guys thanks alot.


For the most part I want nothing to do with ranged combat. This guy is going to be pure melee so if I stack anything it'll be with another melee profession.


I've got my ideas though. Fencer + TKA and maybe master brawler to go along with it. A KD with a range of 20 meters sounds VERY tempting.


Thank you again.

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