Fencer Archive

Thread: This maybe old but...

LifeSavior
Sun Nov 30, 2003 10:54 pm
#1

Ok, I know talking about the fencer weapon graphics is kinda old as it has been discussed time and again, however, I watched my friend playing Kotor yesterday and he was using 2 VBs and man I wish our VB is as elegant as that




ERPN-NeoAnderson (Flurry)
Human

-Master Brawler
- Blademaster
-Teras Kasi Artist
-Pistoleer
Eevik
Sun Nov 30, 2003 11:14 pm
#2

check out the test Center changes witha survival knife, different graphics for weapon wielding melee classes, the unarmed tka (no vibros) loooked the same
TaimaishuYun
Mon Dec 01, 2003 6:46 am
#3

the survival knifes dont look any different...





Taimaishu Yun

vv
\Samurai \
insanecrewchief
Mon Dec 01, 2003 5:53 pm
#4

I dont mean to bash other people, but fencers have a working class for the most part. Take a look at the pistoleer state of the profession report. After they fix the broke classes then lets worry about better graphics and animations
Raphayl
Mon Dec 01, 2003 6:15 pm
#5

Hold the phone... after everything Fencers have gone through to get to where we finally are... and with what Pistoleers have been able to accomplish since day one... you want to come to this forum and claim Pistoleers are a *BROKEN* class???


I agree Pistoleers have issues. I could create a State of the Profession for Fencers that would make you weep if I wanted to. We just have a bit of pride.


I try to always support your correspondent when he brings your issues to the developers. Please don't come here and put our issues down, regardless of how big or little you may find them. (And no... this minor graphics "issue" isn't among our biggest concerns. Just an annoyance we wouldn't mind having cleared up.)


Sorry to get defensive.

LifeSavior
Mon Dec 01, 2003 8:45 pm
#6






insanecrewchief wrote:
I dont mean to bash other people, but fencers have a working class for the most part. Take a look at the pistoleer state of the profession report. After they fix the broke classes then lets worry about better graphics and animations





I believe the devs assigned for designing the item graphics are different from those assigned for char skills so my statement has got nothing to do with your pistol problems(hey, I'm working on pistol lines too).





ERPN-NeoAnderson (Flurry)
Human

-Master Brawler
- Blademaster
-Teras Kasi Artist
-Pistoleer
insanecrewchief
Mon Dec 01, 2003 9:42 pm
#7

In no way was that meant to be offensive but if you want to talk graphics how about the fact that when a pistoleer dodges he has to stop running?, the pistol skills are broke the marksman skills have a higher dps then the master pistoleer ones do. my intention was not to try and put down fencers i am working on blademaster right now i mearly wanted to point out that we shouldnt complain about looking cool, when others are so much farther behind. we should support the other classes as well as our own. I think we can all agree that getting the devs to do these improvements should be a team effort, and not a only us situation.
Equatorsm
Mon Dec 01, 2003 10:15 pm
#8

On a lighter note...


There are new trails for melee weapons. Instead of a red "flag", all melee users (except truly unarmed players) now have trails that are just a blurred texture of the edge of their weapon following (or something of the sort... if you wanna get technical, check it out for yourself.) I'm personally looking forward to dropping the bright red marker of "I'm melee, kill me now!"









5555555555555555555555555555
Account cancelled September 6th, 2004
6666666666666666666666666666
Peudas
Tue Dec 02, 2003 3:13 am
#9

^^^^^^^^^

LMAO.


Hey I personally don't mind the "kill me now" flags.



Peudas Iasias

M A S T E R P I K E M A N


E S S -
Raphayl
Tue Dec 02, 2003 5:08 am
#10






insanecrewchief wrote:
...but if you want to talk graphics how about the fact that when a pistoleer dodges he has to stop running...


That sounds terrible! That really happens to you? I'd be happy to try and help get the issue fixed for Pistoleers. Wow... I'd hate for that be one of the Fencer issues!
insanecrewchief
Tue Dec 02, 2003 7:35 am
#11

i never said it wasnt a fencer issue but the point still stands that as a game there are more important things then cool looking weapons


Equatorsm
Tue Dec 02, 2003 7:03 pm
#12

Someone else said it before. There are different devs in charge of Art and Programming. This could be a win-win argument!









5555555555555555555555555555
Account cancelled September 6th, 2004
6666666666666666666666666666
LifeSavior
Wed Dec 03, 2003 4:56 am
#13






insanecrewchief wrote:

i never said it wasnt a fencer issue but the point still stands that as a game there are more important things then cool looking weapons








... I say once again, the devs that are doing the graphic designing aren't the same as the one tweaking the skills...




ERPN-NeoAnderson (Flurry)
Human

-Master Brawler
- Blademaster
-Teras Kasi Artist
-Pistoleer
Page 1 of 1
Previous Next