Fencer Archive

Thread: Fencer Speed and Damage Mods, look in here for useful info

FrankieDrden
Wed Mar 31, 2004 9:29 am
#1






I went to swgcenter.com and complied this table for everyone to use. Please feel free to make corrections to the numbers, as I am only a messenger of information, I did no research. I hope you enjoy and this gets stickied for future fencers to enjoy.



Move Name Description SpdMod DmgMod Hlth Actn Mind
BlindHit1 blind single target1.5 1.5 0.5 0.5 0.625
BlindHit2blind area2.25 2.5 0.75 0.75 1.25
BodyHit1 body hit1.5 20.5 0.5 0.625
BodyHit2 body hit + damage 2 3 0.75 0.75 1.25
BodyHit3 body hit + damage 2.25 4 1 1 2
DizzyHit1 Dizzy single target 1.5 1 0.5 0.5 0.625
DizzyHit2dizzy area 2.25 1.5 0.75 0.75 1.25
HealthHit1 wound 1.5 1.5 0.5 0.5 0.625
HealthHit2 wound 2 2.5 0.750.75 1.25
Hit1 damage 1.5 2 0.5 0.5 0.625
Hit2 more damage 2 3 0.75 0.751.25
Hit3 more damage + blind 2.25 41 1 2
Lunge1 posture change 1.5 2 0.50.5 1
Lunge2 knockdown 2.5 3 0.6250.625 1.5
ScatterHit1 multi hit location 1.5 2 1 1 1.5
ScatterHit2 multi hit location 2.5 3 1.25 1.252
SpinAttack1 area attack 1.5 2 1 1 1.5
SpinAttack2 area attack + blind 2.5 3 1.25 1.25 2



edit...I had the speed Mod column switched with the damage mod column, oops



Message Edited by FrankieDrden on 04-01-2004 09:43 AM




wwFrankie Drdenww
New Ein d'Or, Corellia
ruehs
Wed Mar 31, 2004 12:07 pm
#2

That is quite a nice list you made. It will help the fencer community in a lot of ways. I think Fury_Chaser should get this stickied for us. I am mastering this profession for the second time and this is great knowledge. Thanks again.


Macross Starchaser, Eclipse, Phoenix Reborn



Macross//Ashrak
On 7/2/04: Virrago said... On 6/23/04 Jeassa said: Now see....
Falric
Wed Mar 31, 2004 5:00 pm
#3

name: Eva
Server: Shadowfire

You can get this exact information out of the SWG tips guide you buy from the store. An more!
Helia
Wed Mar 31, 2004 6:01 pm
#4

If im reading this right then Dizzy 2 looks to be the best special based on its matching damage modifier to rest of specials but less HAM cost and faster speed.


Certainly seems to work wonders in use anyway.





Helia WakeWalker Resource's - Soria, Talus 1628 -2515 (on map)
ToddBlackbird
Wed Mar 31, 2004 11:01 pm
#5

I have created a neat little image you can use as a background if you are a Fencer.


http://www.deviantart.com/view/6242495/


It has the skills and stats listed above, along with a cool screenshot of me, Krie, soloing two Tuskan Warlords mixed with Raiders and I believe there was a Captain as well; as a Blademaster/Master Doctor.


^_^



Krie Cerioun - Returning Pre-CU SWG enthusiast - The Hologrind destroyed Krie! - Jedi - Sunrunner Galaxy

Planetstalker
Thu Apr 01, 2004 3:16 am
#6

so how much +speed from tapes to speedcap all specials with 3.4 gaffi on blademaster lvl.



// Veiroi Eco - Jedi Knight //

{]|||||'||[ ██████)

Willowywicca
Thu Apr 01, 2004 8:15 am
#7

You don't need any PlanetStalker, you'll cap with jsut the base +90 speed from being blademaster...


And uhm, that list is wrong... atleast at a quick glance it says that 1handhit3 is a lower dmg mod than dizzyhit2.. uhm, anyone whose used 1handhit3 even once knows that isn't the case lol, 1handhit3 is the highest dmg attack in fencers arsenal having a 5.0 modifier iirc, think dizzy2 only had 3.5


Anyway that's the first thing that strikes me upon looking at that list, there could well be other mistakes that I can't be bothered checking for since the dmg mods are already in that stickied post by Raphyeal



Malevolencia Burnadette
Mon Calamarian
Bannon9k
Thu Apr 01, 2004 10:46 am
#8

umm...I think you might be wrong on BodyHit3...It does significantly less damage than melee hit 3, and you have them both listed as a 4X damage multiplier...I'm pretty sure its 3, or 3.5 at most.



Felkeen Nahean
Eclipse Server
Force Sensitive Slot Openend January 12
Affordable Loot Vendor located -4830, 5326 NW of Theed
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FrankieDrden
Thu Apr 01, 2004 10:48 am
#9

I had the columns switched, sorry about that. I fixed it and it should be correct now. (excluding any corrections to the acutal damage/speed modifiers)




wwFrankie Drdenww
New Ein d'Or, Corellia
Straedtler
Thu Apr 01, 2004 11:44 am
#10

Good scoop man. Thanks for doing this.



Nahia


Ahazi





-While I disagree with everything you say, I will defend till death, your right to say it.

-I think, therefore we have nothing in common.
flsdhalghjsdflgkshglajh
Thu Apr 01, 2004 7:26 pm
#11






Bannon9k wrote:

umm...I think you might be wrong on BodyHit3...It does significantly less damage than melee hit 3, and you have them both listed as a 4X damage multiplier...I'm pretty sure its 3, or 3.5 at most.







Not sure if your right about that. I used to always use melee 3 as my primary attack, but have been experimenting a bit, and found body 3 to do more damage on most stuff (mainly creatures). My blademaster friend also reckons that body hit 3 is more damage giving than melee hit 3.


FrankieDrden
Mon Apr 05, 2004 2:49 pm
#12

FC: how about a sticky, or atleast copy and paste it into a post of your own so that the fencer community has knowledge that this info is out there. all the other profs has something like this stickied in their forums




wwFrankie Drdenww
New Ein d'Or, Corellia
snufft
Tue Apr 06, 2004 3:30 am
#13

this got me all confused should i believe the the stats in this post, or the ones in the faq?



Hail to the glorious unity!
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