Fencer Archive

Thread: CU Fencer + Support Template Thread

Vupos
Sun Jul 10, 2005 10:36 am
#1

This works like all the other ones, except its a bit more vague. Support is every thingthat doesn't fit in the other threads, like CH.



___________________________________________

"There are some who would consider these M&Ms to be...Unnatural."
BraccusD
Thu Jul 14, 2005 1:18 pm
#2

With MCH (106) + MF (106) I find only 38 skill points so to me I though it best to spend 36 of them into getting improved CoB in TKA and improved armor break in Sword. Wasn't sure about the last 2 for either 2 FS boxes or traps 1. I'm not sure if using the 36spthis wayis the best idea anymore. I know I like using armor break so my pets can do more damage as well butit doesn't always stick right away.



- Drachus (of Kettemoor and Starsider)

CH/Fence and BE/CH
alligatorboogaloo
Thu Aug 25, 2005 10:56 am
#3

Is CH+Fencer actually a viable skill set like what CH+Pistoleer is? I'm thinking of picking up my Bothan Beater again(Stun Baton) to go with my CH skills, anyone have a comment on how viable this combo is in high stress areas and in groups?



Neeno
Former Mite Manager & Bothan Beater
Master Musiciansince Sept. 1, 2003

Talusian Vagrant

Drifterhaza
Fri Aug 26, 2005 3:04 am
#4

I personaly love my Fencer/CH combo, the only problem is i'm not really that high up on either of them yet to give you a good idea of what it would be like. But from what i've experienced. It's great.



Awifipi, Master Fencer and Master Creature Handler


***I support the dismissal and replacement of the entire current developer team. ***
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