Fencer Archive
Thread: fastest way to master? Please don't flame me.
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Eege
Fri Sep 10, 2004 5:04 pm
#1
Okay now that the holo grin is over I am asking this. What is the fastest way to master Fencer. I hear savage quenkers, pretty much anything on Dant. I have seen that the Jinda cave on Endor is pretty good for XP so long as you can fight off the groups and if they have fixed the respawn rate yet.
I have several guild mates that have achieved Jedi Padawan, or are well on their way. As a BH getting Fencer for the purpose of hunting and attacking my firends, I am trying to get this profession done quickly as to be able to actually stand a chance against them.
Also just recently became glowing with the farce, I mean force and should have an old man visit real soon. So I need to get this taken care of so the xp can be used for furthering the defenses, since we are already speed capped.
Any help or opinion will be appreciated.
I have several guild mates that have achieved Jedi Padawan, or are well on their way. As a BH getting Fencer for the purpose of hunting and attacking my firends, I am trying to get this profession done quickly as to be able to actually stand a chance against them.
Also just recently became glowing with the farce, I mean force and should have an old man visit real soon. So I need to get this taken care of so the xp can be used for furthering the defenses, since we are already speed capped.
Any help or opinion will be appreciated.
TKzabby
Fri Sep 10, 2004 7:20 pm
#2
squill caves. lot's of xp. that's how I mastered it. But be buffed. armor? ehhmaybe. they give about 5k xp each.
Stormbilly
Fri Sep 10, 2004 8:46 pm
#3
I found giant baz nitch missions out of a solo group to be good......I'd wait until you get to the fourth box of footwork before trying it though........each mission will net you 80K xp though.
Tholcrist
Sat Sep 11, 2004 3:03 am
#5
i will also reccomend Baz's but alot say quenkers are better, i jsut find their kiting very annoying
Demont
Sat Sep 11, 2004 4:18 am
#6
My feeling is the best way to grind it is by getting quenker missions on Dantooine. Its easy to find a solo group and job market cities there. I believe I started on the regular quenker lairs and then after I got some boxes moved on to quenker ravagers because they are weak to kinetic. To finish the grind I hit like the jinda caves on endor and then roamed the planet kicking everything's ass until I had enough xp for the last box or two.
I never tried the squill cave but I imagine you could clean up with a damage sliced stun baton there, as they are vulnerable to stun damage. All good options.
Tip:On missions spam your best damage area attack on the lair itself. If you are doing non-ranged creatures they will all huddle around you and get hit 100% of the time because you cannot miss a lair.
MMRadiation
Sat Sep 11, 2004 12:20 pm
#7
Stormbilly wrote:
I found giant baz nitch missions out of a solo group to be good......I'd wait until you get to the fourth box of footwork before trying it though........each mission will net you 80K xp though.
Baznitches are great xp. /Agree
JediVirii
Sun Sep 12, 2004 3:22 pm
#8
Baz nitches or Jindas. I'd say Jindas though. Spam spin attack and watch the XP flow, plus they drop alotta crystals.
skym
Sun Sep 12, 2004 4:23 pm
#9
i filled up on brandy and canapes so specials didnt cost any ham then spammed bodyhit3 on pikets, quenkers, jantas and huurtons till i got master
Belly-Gonna
Sun Sep 12, 2004 4:33 pm
#10
I started off with gualamas on naboo -> Novice Fencer, Then did Grondas, Pikets, Quenkers, Jinda and Fort Tusken as i developed. Made a spin attack macro just spun attack lairs with buffs and armour. Tho i suppose its down to personal preference really. Tho if u opt with using stun baton make sure you have a good mind stats/food/drink 
GL to all embarking the mission
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