Fencer Archive
Thread: Fencer works
The more I get into this proffession, the more I like it.
Just have a few questions I know you guys will be able to answer
Ive seen many people talking about a "bleed" attack.. which one is that? None of the descriptions mention a bleed.
for example: http://www.swgcenter.com/info/SpecialMoves.asp
Secondly, does anyone know where I can find a listing of what all the status effects and defences actually do? Ex: Intimidate.. Im pretty sure it reduces damage.. but that isnt what it says in its description.
LAST QUESTION
what is the difference between lunge and the TKA knockdown?
Rro wrote:
The 1h lunge 2 that comes with master brawler is our true knockdown. no dizzy required. I've only found 2 creatures in the game that will not fall over with the 1h lunge 2. Kimogilas and Krayts. Even the mighty Rancors will lay right down and take a little nap if you hit em with Lunge 2.
are you serious?!
knockdown any animal except kimos and krayts?!
aaarggghh! the choice i have to make is really hard now
im actually kinda leaning towards master brwler now
i think ill get a holo and see what it tells me
they get back up again. like 2 secs later.
only npcs stay down and then only with a dizzy.
TBH i havent truely explored the KD/dizzy combo on npcs, tried the very toughest npcs i could find (mentioned above hehe) and complete noob npc's who died from the lunge anyway.
Anth_Flurry wrote:
The more I get into this proffession, the more I like it.
Me too
Just have a few questions I know you guys will be able to answer
I'll answer what I can, I'm sure others here can fill in the holes.
Ive seen many people talking about a "bleed" attack.. which one is that? None of the descriptions mention a bleed.
for example: http://www.swgcenter.com/info/SpecialMoves.asp
The "Health Hits" are bleeds. Basically anything that mentions a HAM bar in the name instead of a body part is a bleed. i.e. Body Hit 1 will hit them for damage, while Health Hit 1 will hit their Health HAM bar and cause it to bleed. Similiarly, a "Mind Hit" (in the Rifleman profession) causes their mind pool to bleed, etc.
Secondly, does anyone know where I can find a listing of what all the status effects and defences actually do? Ex: Intimidate.. Im pretty sure it reduces damage.. but that isnt what it says in its description.
I'll need help with this one - I don't know where a comprehensive list can be found... Intimidate reduces the speed ofyour targets' attacks.
LAST QUESTION
what is the difference between lunge and the TKA knockdown?
Lunge is actually a posture-changing attack... if they're standing, it will cause them to kneel. If they're kneeling, it will force them to prone. If you dizzy them before or after landing a lunge, there's a decent chance they'll fall over when they try to go back to a standing position after being knelt or prone, which is effectively a knockdown. TKA's knockdown skips the combo requirement and goes straight for the KD.
The bleeds would be 1h Health hit 1 and 1h Health hit 2.
Our Lunge is simply a posture change. Kinda like when you get hit and forced into kneeling. From that point we have to hit a dizzy on them to make them fall over.
The TKA knockdown is exactly that, it knocks them right down.No kneeling, just straight to the ground for a few seconds.
The 1h lunge 2 that comes with master brawler is our true knockdown. no dizzy required. I've only found 2 creatures in the game that will not fall over with the 1h lunge 2. Kimogilas and Krayts. Even the mighty Rancors will lay right down and take a little nap if you hit em with Lunge 2.