Fencer Archive

Thread: If you desire a melee vs. ranged balance please /sign and speak your mind on these threads.

LandonRyuu
Tue Jul 29, 2003 9:30 pm
#1

I'm trying to get some momentum goingsupporting a melee vs. ranged balance in the SWG Discussion Forum. We need to make a big enough noise so that the SWG team realizes that this is a problem that effects our playing experience (andwill even more so in the future when PvP is bigger.)Please support a melee vs. ranged balance and speak your mind and /sign on these threads.

http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=169827&highlight=#M169827


http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=180299&highlight=#M180299

Punkkid830
Wed Jul 30, 2003 6:13 am
#2

Melee vs. Ranged. You have to be smart about it. Us melee when close enough can take out a ranged with no problem. But ranged like's to try to kite. Don't let them do that. Hide behind wall's to make them come for you. If you fall to thier game of kiteing it's alot harder. There are pluses and minuses to being melee and being ranged. I don't think there really any balance that need's to be done.
FURY_Chaser
Wed Jul 30, 2003 9:17 am
#3

Ranged vs Melee is balanced.


If they kite dont chase after them. do what he said and get out of sight. Lunge Dizzy bleed, get outta sight like (OOS)around corners. then lunge, and repeat OOS lunge till they get to about 1/4 HP and then taget HP to finish them off.


Then listen to tells of how over powered you are.

danin3d
Sat Aug 02, 2003 1:55 am
#4

It's an interesting thought about the walls, but the problem is you can shoot through most of them. Heck, I can hit someone with melee damage through it if they are against it.

It's not balanced at all. Why is there a 2 second delay for us to begin a fight? Why can't we swing a sword (at reduced accuracy) while running? Why can a pistoleer hit faster and more effectively with a melee attack than we can?

DarthGanjookie
Sat Aug 02, 2003 2:15 am
#5

Its BS that we have that little 2 second pause.



-----------------------------------------------------------
Ganj'ookie - Pirate Lord of Bloodfin
Ganjookie - Fencer/Medic/Scout - Test Center
http://www.playonline.com/ff11us/index.shtml
Ph34r t3h cut3 ONes!
B2O
Sat Aug 02, 2003 4:22 am
#6

I dont think we are unbalanced... of course we get our a.... handed to us if we jump out in the open in front of a melee... Remember Indiana Jones..


I say things are fine... Balance is when some are good at one thing, better or worse at others vise versa..


Mesias

DarthGanjookie
Sat Aug 02, 2003 4:50 am
#7

He was afraid of snakes..Im not!



-----------------------------------------------------------
Ganj'ookie - Pirate Lord of Bloodfin
Ganjookie - Fencer/Medic/Scout - Test Center
http://www.playonline.com/ff11us/index.shtml
Ph34r t3h cut3 ONes!
Osuric
Sat Aug 02, 2003 6:19 am
#8

I haven't had much expierence with melee/ranged fighting but ive seen some in action. Now as far as i can see that pistol whip skill pistoleers get is preety wild. I've seen tons of people just get pistol whipped to death because of the knockdown and if they do happen to get away the firing begins. As for me I'm going with rifle to get some range and power. Yes it may be slower than pistol but smoking someone in teh mind pool for 1200 dmg makes em think twice about running away.



Ra'kus - One of the few, One of the proud, A Wookiee
- Master Fencer
- Master Brawler
Lead, Follow, or get the hell out of the way
Bria - Always come here first to see if we are up or down
Dantooine
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