Fencer Archive
Thread: suggestion to give melee classes a chance vs ranged.
this is just a small sugestion i brought up during the downtime on the chat server while waiting for the game to come back up.
to give meleers a chance vs ranged weapon users how about thrown weapons?
something like throwing knives or toxic darts which can cause a target to be stunned, dizzy, or dropped to there knees? allowing the meleer to close in on the ranged oponent giving them ample opurtunity to get in close and do some damage
im actually a ranged user/droid eng and ive noticed that meleers do not have any chance what-so-ever against a ranged person when they start running, they just cannot catch up to them, the thrown weapons would give meleers a little more chance vs ranged i think and could possibly be enough to balance the two classes in pvp a little more
any suggestions/feedback is more than welcome ![]()
I dont think throwing makes much sence
They could just make Traps work on players and then you could just "throw" traps and snare or root them
I do have a Skill enhancer for thrown weapons.....who gets thrown weapons anyhow?