Fencer Archive

Thread: Playing a Fencer AND Swordsman Not seeing the difference

KayL
Fri Aug 01, 2003 10:52 am
#1

So, I made novice fencer, and decided to also build up 2hand sword.


At first, I hated it. I loved my 1 hand sword fighting so much better than the big slow, often missing, 2hand axe.


But then I came across the 2-handed curved blade.


Not only is it MUCH higher damage, its also JUST AS FAST as most fencer weapons, even my sliced 1hand curved blade. I couldnt understand it. I hit harder, and just as fast.


So Im starting to wonder, what benefit does a fencer have over a 2hand swordsman? Everyones response so far has been


Fencer = Speed


Swordsman = damage


but in this case, Im seeing the same speed, but better damage for the swordsman.


Does the fencer skill tree offer things at higher levels that make it have an advantage (other than the so called "Speed" advantage) over Swordsman?


Im really starting to wonder if there is a reason to even play a fencer at all, if swordsmen can aquire the speed of a fencer and keep the damage output of 2handed weapons.


AragothTheFencer
Fri Aug 01, 2003 10:59 am
#2

Well i think that the speed increase mods in the fencer skill tree is the major difference. And i haven't seen a 2h sword under 2 sec speed and i have seen multiple 1h swords under the 2 sec mark. I mean i am not saying there aren't any but i just haven't seen them.



Aragoth - Mixing it up
"Go back to Endor you stupid Wookiee"
"Wookiees don't live on Endor"
*in sarcastic tone* "Wookiees don't live on Endor"
KatteZen
Fri Aug 01, 2003 11:01 am
#3

Well, besides us getting blind and dizzy (2h gets dizzy as well but not until final tiers)...


Breaking down numbers, we get +15 more speed overall than 2 handers, a much higher resist vs posture change and knockdown, and dodge improvements, where swordsmen get counterattack instead, as well as a little more toughness. Fencers also have the advantage of +4 more melee defense. Didnt compare ranged.


I think our resists to blind dizzy stun are higher as well.

KayL
Fri Aug 01, 2003 11:06 am
#4

I read through the "post your best sword here" and the fastest 1 hand sword speed I saw listed was 2.0


My 2hand sword is 2.4, and has a base damage over 200.


the average speed of a "good" 1 hand sword seems to be about 2.2-2.4, with a damage of about 150.



Those fencer speed buffs better REALLY make a huge difference, because there isnt much difference between 2.2 and 2.4

KatteZen
Fri Aug 01, 2003 11:10 am
#5

I'd get you my sword stats now but im at work. Mine is max dmg 198, speed 1.8
KatteZen
Fri Aug 01, 2003 11:12 am
#6

Er, well I mean its 198 for sure, I know for a fact its under 2. I dont know min or ham cost off hand

AragothTheFencer
Fri Aug 01, 2003 11:16 am
#7

Well Katte i like that sword can i have it



Aragoth - Mixing it up
"Go back to Endor you stupid Wookiee"
"Wookiees don't live on Endor"
*in sarcastic tone* "Wookiees don't live on Endor"
KatteZen
Fri Aug 01, 2003 11:25 am
#8

Head plz ty
Bazik
Fri Aug 01, 2003 2:08 pm
#9

How about this...


2H swordsman gets Power Hammer at novice. According the recent armor faq that the Dev's put out, it kicks tail.. typically doing more damage then expected againist light armor becauses it's a heavy weapon. (I've included the link below if you haven't read it yet)


1H swordsman gets Stun Baton at novice. Although I haven't had a chance to use it yet (about 3/4th's to novice), the armor faq says that "Stun damage is the bane of armor, player and creature alike. Most armor is vulnerable to this Damage Type." To mean that means it will rock. If a player doesn't have a shield generator they are gonna be hurtin..


Just an idea.


http://starwarsgalaxies.station.sony.com/content.jsp?page=Advanced%20Guide%20Armor%20Fundamentals




0101010101010101010101010
1010101010101010101010101 SIRUSS | Jedi
0101010101010101010101010 CIKAR | Bounty
1010101010101010101010101 STANDARD | Armorman
0101010101010101010101010 ADROIT | Jedi
1010101010101010101010101
0101010101010101010101010 Vendor -2666 -6066
1010101010101010101010101 Tatooine
0101010101010101010101010



DarthGanjookie
Sun Aug 03, 2003 1:08 am
#10

Gawd not another post like this....



-----------------------------------------------------------
Ganj'ookie - Pirate Lord of Bloodfin
Ganjookie - Fencer/Medic/Scout - Test Center
http://www.playonline.com/ff11us/index.shtml
Ph34r t3h cut3 ONes!
FluxHavoc
Sun Aug 03, 2003 2:24 am
#11

Hey Bazi. Great use of the FAQ info man.



My sword is a 2.6 seconds, 88-208 ryyk. Yet I still swing faster than most 2h users with a fast 2h curved sword. Why? Footwork skill tree gives insane bonuses to attack speed. This gives fencers the extra speed greater than swordsmen, even with slower weapons.




Asenka Tenken, Ahazi.
Fencer.
Galtak
Sun Aug 03, 2003 12:32 pm
#12

OMG come on let me have stun baton... i hate it how can they skip the resources on some servers... im on Lowca and there are no stun batons.. its kinda makin me mad as i have been using weapons that are at intermidiate and advance skill level even though im a novice fencer
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