Fencer Archive

Thread: My experiences as a Rifleman and Fencer...

Lothieron
Wed Aug 06, 2003 6:10 am
#1

That's a bit misleading, I'm only currently Novice Rifleman and not even Master One-Handed yet, but anyways. I haven't read a lot of posts on this forum because I just recently took up 1H swords a few days ago when I got bored with my grind to Master Weaponsmith. In any case, I play on Eclipse and spend about half my time as an Overt Rebel, so needless to say I get in fights ALOT.



For those of you who have complained about getting two-shot by rifleman, I just wish you could experience what I experienced last night. I was fighting an Imperial BH in Anchorhead, and he kept owning me when I tried to fight him in ranged combat. That frustrated me because I've got a few boxes in rifleman and I would've liked to think I could at least hurt him a bit, no such luck.



So, I thought, let's try this handy vibroblade.



Two one-hand lunges and a dizzy attack later he was fubar. Never hit me.



The moral of the story is this. Being able to fight from a distance AND up close is going to be king. Heck, it already is king. Sure I can one-shot most people with my rifleman headshot, but that isn't nearly as fun as watching them lay on their backs spitting out profanity like it's going out of style while I hit them for 300+ ever 2 seconds!



Same holds true for PVM. With my rifleman I can one shot whites all day long, but yellows and reds hand me my butt on a plate. EVEN AS ONE HANDED SPECIALIST I CAN SOLO THINGS THAT DESTROY ME WHEN I USE MY RIFLE. Combat goes like this:



One Hand Lunge


One Hand Lunge


Dizzy


Normal Attack a few times


Dizzy



Rinse and repeat, throw in a few more lunges if dizzy breaks and you've just owned a yellow.



Anyways, I just wanted to let everyone know that coming from a Weaponsmith/Rifleman, Fencing is one of the funnest experiences I've had yet! I can't wait to get some more boxes!



-Soze




Soze
Phantom25
Wed Aug 06, 2003 7:04 am
#2

I completly agree!



I am a IH Rifle person and have found this to be true.





Azre'el Blain

Shadusdarkmour
Wed Aug 06, 2003 7:12 am
#3

Been my theory for all along. Whyi love my fencer abilities to eath that hasnt stopped me fromtraining some rifle and training up in carbine. (only 17k to carbineer ) As a person with limited time spliting weapons has caused my advancement to be slow but on the bright side i'm a very well rounded character too.



Master Brawler
Master Fencer
Master Swordsman

Why wasnt i supposed to bring a knife to this gun fight again?
Oaker
Wed Aug 06, 2003 7:34 am
#4

Just hit completed Novice Fencer last night, working on completing Novice Rifleman now. I completely agree.


If my mask scent/threaten shot/glow juice combo doesnt let me kill the mob before it even gets close to me, then I whip out my Ryyk blade and beat it down real fast. Nothing like having 4+ mobs on you and one spin attack you are staring at dead things walking.


I am working on building Carbiner too since I am not sure if I want to go Bounty Hunter route, but only going to use the one hand melee weapons.




Kirkrok
Chilastra
Master Creature Handler/Pistoleer/Medic
Subtil_Serpent
Wed Aug 06, 2003 9:28 am
#5

"If my mask scent/threaten shot/glow juice combo doesnt let me kill the mob "


You actually xp this way? I thought the threaten shot spam was nerfed? Curious...





- Cerf Agile

Fencer Extraordinaire

Member of the Techno Union, Eclipse


"...men went to bed with the dream, and they didn't like it when they woke up with the reality..."


BosFeedo
Wed Aug 06, 2003 9:33 am
#6

I dunno about threaten shot... but I was using warning shot in my group last night on deep red mobs and he never touched my group... a nice 800 xp too...



Ree'koon Woodai- Brotherhood of Shadows Head of Discipline
Pistoleer/Fencer
Subtil_Serpent
Wed Aug 06, 2003 9:44 am
#7

Interesting, I'd look up the patch notes if I was bored outta my mind but there was a blurp about that a few patches back whereby it was "fixed" so that people couldn't xp doing that anymore...




- Cerf Agile

Fencer Extraordinaire

Member of the Techno Union, Eclipse


"...men went to bed with the dream, and they didn't like it when they woke up with the reality..."


Oaker
Wed Aug 06, 2003 10:19 am
#8

Well I am not sure what you mean by fixing it? The skill is supposed to intimidate your target, it has a chance of working, sometimes it doesnt. Maybe before it was not possible to fail or something with it, but that is not the way it is now.


It is not danger free, if the mob has friends, they come. If the threaten shot misses or doesnt work for long, the target still comes.


It is a way to either kill the mob fgrom a range or at least beaty him down some before he notices you. Why nerf it if that what is was supposed to do?




Kirkrok
Chilastra
Master Creature Handler/Pistoleer/Medic
DarthGanjookie
Wed Aug 06, 2003 11:48 am
#9






BosFeedo wrote:
I dunno about threaten shot... but I was using warning shot in my group last night on deep red mobs and he never touched my group... a nice 800 xp too...




Sweet mother of mercy 800xp!!!!



-----------------------------------------------------------
Ganj'ookie - Pirate Lord of Bloodfin
Ganjookie - Fencer/Medic/Scout - Test Center
http://www.playonline.com/ff11us/index.shtml
Ph34r t3h cut3 ONes!
FURY_Chaser
Wed Aug 06, 2003 11:50 am
#10






DarthGanjookie wrote:





BosFeedo wrote:
I dunno about threaten shot... but I was using warning shot in my group last night on deep red mobs and he never touched my group... a nice 800 xp too...




Sweet mother of mercy 800xp!!!!





Yeah i dont know what they are going to do when they make Lairs not give XP like on Dantooine...... i said too much :/
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