Fencer Archive

Thread: The Art of Dabbling (A question for Raphael)

KaliMirchi
Fri Dec 05, 2003 6:40 am
#1

The forums are rampant with bit** ching about the pistoleer/fencer combo, and I've read that they may change the dodge to be profession.



Personally I hope that they don't do this--- finding the right combat 'combo' to accomplish your combat goals, is imo, whatthis game is about.



If they DO do this, will it be acroos the board skill specific? (ie defense against KD). If they DO make it across the board... I'll be ... well... pretty bummed. I'm a melee hybrid, and have found a very effective combination of melee skills. I really hope they don't mess with the melee defenses that are stacking now.



Seena




SYRI, Mistress of Melee. Serious Melee Weapons for Intelligent Meleers. It ISN'T always about Damage!
I've been a successful melee combatant since launch. I know melee.
Short ride SE of Coronet. 804 - 5348

Minerunner
Fri Dec 05, 2003 6:50 am
#2

(Preface that I'm apologizeing for responding when I'm not Raph.)


In reality the way Thunderheart is talking I think they have no possible care to bothering answering these complainers with a "Nerf" it's not exactly productive to revamp like that (profession specifying bonuses) after such a large revamp, and prior to the extensive combat reworks comeing up is unlikely.


More likely they will back burner dealing with that till they get thru the HAM cost Creature reballancing / Damage mitigation /


Then see if anyone really complains about this after all that.


I highly doubt they will bother by that point. And in reality it's not important enough to bother with.


Hell the method of unlocking the FS slot is far more disasterous to the enjoyment of the game than comeing across one of the 10 Pistoleer/Fencers.




Roogah Heeveah : Starsider, Alien Master of the Force : Roleplayer
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"Cast aside your preconceptions and you will be delivered from this sin of assumption."
RaccaBoo
Fri Dec 05, 2003 9:06 am
#3

That will really be dumb if they do. What is the point of having 250 skill pts if you can't get skills that compliment each other. Lets just make it so everyone can only be one profession then. That's how it will feel to me if they go through with this crap.

I want to go fencer because it flows nice with pistoleer rather than TKA. Hell fencer is pretty much the pistoleer version of the brawler professions they should make each other stronger when you have both.



Fahd Krath Master Bounty Hunter/Master Jedi Stalker
Melt- AHAZI Stomp Crew on the Bloodfin Server
The Adventures of Fahd Krath
Give me a one star if you have no life and are a complete looser.
GaryNgCodeFour
Fri Dec 05, 2003 4:10 pm
#4

i totally agree, if they make that defenses cannot stack, i will bet i will see a lot of combat/master doctor profession flowing around. since combat skill mods dont' stack, might as well get doctor to buff yourself.



GaryNg CodeFour

~= Freelance Imperial Blademaster=~
"Death is certain; Life is not."

RaccaBoo
Fri Dec 05, 2003 7:05 pm
#5

hat's what I was thinking





Fahd Krath Master Bounty Hunter/Master Jedi Stalker
Melt- AHAZI Stomp Crew on the Bloodfin Server
The Adventures of Fahd Krath
Give me a one star if you have no life and are a complete looser.
Eldrikk
Sun Dec 07, 2003 2:55 am
#6

More than likely if there is a nerf it will just be as a maximum skill level cap for defensive skills. Example would be to only allow people to stack up defensive mods like dodge up to 150. To Sony this would tone down the effictiveness of pistoleer/fencer somewhat and if they put it on combat skills also it would tone down the pistoleer/bh combo's also.



BH Loot drops vendor located at -729 1508 Dantooine.
Denzo
Sun Dec 07, 2003 6:59 am
#7

IMO Dodge should be sepated from Pistoleer. 105 + Dodge and Center Of Being&Blindis all a fencer needs, anything else is overkill.




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