Fencer Archive

Thread: Good Fencer Question How much +creature knowledge will I need to be a good Fencer?

NinjaPizzaBoy
Thu Dec 18, 2003 4:04 pm
#1

Hi all =)


After reading through the FAQ provided by Raph and some of the great posts on these boards, I am still left with one question...


How much +creature knowledge will I need to be agood Fencer?


I understand that I should keep three weapons on me at all times: Stun Baton, Vibroknife, and the Gaf baton. They are each dependent on the situation. Use the Gaf if the mob is not vunerable to Stun damage and has AR0. Use the the Vibroknife if the mob is not vunerable to Stun damage and has AR1. Use the Stun Baton on anything that is vunerable to Stun damage and switch to another weapon for lairs and other non-animated structures. This is all well and good, but I would need to /examine each creature that I find to figure out the case for this.


With the introduction of Vehicles, Scout skills are less and less important to me. I am a min/maxxer and I truly enjoy getting every bit I can out of each skill point I use. I will be keeping novice-scout in order to call my vehicle/mounts/pets, but will this be enough to determine Armor Rating and Vulnerabilities? I do believe that I can see all of these vital statistics on humanoid npcs, but I'm not sure what level of +creature knowledge I will need to be effective versus monsters in the wild.


Any feedback given will be greatly appreciated =)


The only reason I ask is that Fencer seems a bit more complex than your TKA, Swordsmen, and Pikemen counterparts. They all only have two real weapons to choose from. "Is it vunerable to blast? Then give me my two-handed curved sword!" Hehe

Raphayl
Thu Dec 18, 2003 4:14 pm
#2

I wouldn't go so far as to say you "need" any amount of Creature Knowledge. But for me, all 3 of my Master Fencers have Hunting IV (Creature Knowledge +40).
LuapLink
Thu Dec 18, 2003 4:17 pm
#3

As Raphayl you don't really need any creature knowledge to be a good fencer, however it can be good to know its armour and resists. Also if I remember correctly you pick-up a bonus to hit against creatures at Hunting 2, which is always useful.



Orba Bunsen - Master Snuggler/Pistoleer(Test Center)
Oorba - Master Fencer/Brawler/Swordswookiee(Test Center)
Abor Ava - Master Commando(Test Center)
Minerunner
Thu Dec 18, 2003 8:44 pm
#4

Bonus vs Creatures at Hunt 2 is ONLY for normal ranged weapon attacks.... meaning a ranged weapon without specials.



Roogah Heeveah : Starsider, Alien Master of the Force : Roleplayer
Leoaf Be'lya : Bothan Ace Alliance Pilot : Eclipse
Minerunner : Test Center


"Cast aside your preconceptions and you will be delivered from this sin of assumption."
Baiir
Thu Dec 18, 2003 8:55 pm
#5

you dont need any creature knowledge. I like the self-tank approach.
IVIafioso
Thu Dec 18, 2003 10:42 pm
#6

apparantly none of you understood his questi



he wants to know how much creature knowledge he needs so that when he examines a creature he can see what its defenses are so that he can choose the appropriate weapon to fight it with



i would also like to know tis




Lenoc wrote: Behold my awesome might as I fearlessly chase you across Talus with my stick and butterknife, deftly catching every bolt of energy you kindly toss into my face!!! I will remove all of my clothes to hit you better! Nudity saves!! Armor and Clothes kills!! I will laugh as you kite me, since you do not know the glory of the naked butterknife/stick wielder! Your pets will whine and cringe, licking at my unshod feet just before they DB me and still I will laugh! Why?! They are naked and do not wield a butterknife or carry a stick! Only a fool does not fully follow the true path of the Fencer! Long live nudity, sticks and butterknives!!!
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Gaabreal
Thu Dec 18, 2003 10:50 pm
#7

i have only hunting 1 and can see the resistances



Cuda' Hemifire - Bria
Richurd Kranium
Crimson Phoenix Ace, Black Epsilon Ace, Arkons Havok Ace
Spaced out for life cause the ground game bites!

Jaak Jeckel - Starsider

My A Wing

Kherab
Fri Dec 19, 2003 12:50 am
#8

unless they changed it... i think you can see their resits without having scout... last time i didnt have scout was a LONG time ago... my ent alt doesnt have scout tho ill run out and check tomorow if no one has confirmed by then.

NinjaPizzaBoy
Fri Dec 19, 2003 3:10 am
#9

Thanks for the replies everyone =)


It's a nice feeling when you come back to your first post on a board and it's responded to so quickly (and by the corresspondent =)


If the case is that you can see creature resistances with just Novice Scout or even without any Scout skills, then Fencer seems to be a very self-contained class. This will help me get those last few points of +ranged and +melee defense


Kherab, thank you very much for checking this! It's a big help to myself and the whole Fencer community. Even your correspondent doesn't go out with out a bit of Scout in his back pocket

Jeisyn
Fri Dec 19, 2003 12:43 pm
#10

you don't need ANY scout to see creature resistances/armor/vulnerabilities.





Col. Jeisyn Blackwell
Rebel Alliance
-RECON-
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