Fencer Archive

Thread: Master Doc/Master Fencer

Balistical
Thu Jul 08, 2004 7:55 pm
#1

Hello , just about 2 days ago i decided to drop 2hnedswordsman for Master fencer because was tired of master fencers and master tkm's killing me. Is this a great PvP Combo ?

Balistical
Thu Jul 08, 2004 7:58 pm
#2


Hello , just about 2 days ago i decided to drop 2hnedswordsman for Master fencer because was tired of master fencers and master tkm's killing me. Is this a great PvP Combo ?

Balistical
Thu Jul 08, 2004 8:00 pm
#3

OK here it is simple does Master doc and master fencer pwn??? Because currently im a Master doc and working on fencer witch i am 0/2/0/3

DarthVillanus
Thu Jul 08, 2004 9:33 pm
#4

If you never say "pwn" again I'll give you 5 dollars.



| Kilon Wiekog |- | Master Fencer, Commando |
| Kalon Wiekog - Dark Jedi Knight |
~ Destroyer of teh Bunniez~ Arch Nemesis of Jene'vieve ~
"I don't like the CU" --Every selfish Loot Hoor in the game

StPhil
Fri Jul 09, 2004 6:55 pm
#5

It used to be great, ages ago. There was a time when bleeds were useful. There was a time we could dodge a lot. There was a time we could dish out enough damage to defend ourselves. This made us very hard to kill and very useful tanks for high end content.


That's all over now. I'm still a master doc/fencer. Mostly because I don't care about the game enough to grind up a another profession like CM/Rifle/Swords/ or TKA. But as it stands the master doc/master fencer is pretty useful for medium content, and pretty useless in high end content. So if you're going to nothing but farm the Geo Cave or Aakurans, you're set. If you want to go the Vette or DWB or try some PvP, forget it.



-Phal (Froggie Power!)
Mler
Fri Jul 09, 2004 8:22 pm
#6

I'm Master Doctor and Master Fencer. I have no complaints when it comes to PvP.
Drtroo
Fri Jul 09, 2004 8:48 pm
#7

I dropped master tka for master fencer and so far I am loving the master doc/master fencer combo. PvP has never been more fun for me!



Naydia
(aka Dirty Roo)
Petn
Sat Jul 10, 2004 6:55 am
#8

Me personaly I like the Master fencer/4,4,4,0 Doc and 3,0,3,0 scout....the scout is to help me out with a little terrain neg, and a little better burst run. I can cure just about poison/disease or fire in just one shot.



Petn'
Colonel Imperial Army
I R NooB
The safest place in Korea was right behind a platoon of Marines. Lord, how they could fight!
MGen. Frank E. Lowe, USA; Korea, 26 January 1952

Gylnor
Sat Jul 10, 2004 7:06 am
#9

doesn't master doc/fencer scout 1/0/0/0 have the same amount of terain negotiation?
Shflow
Sat Jul 10, 2004 4:04 pm
#10


Iwouldn't keep master doc unless you're planning on making your own buffs, it's not worth the extra 200 on buffs (try 4440 doc)

Message Edited by Shflow on 07-10-2004 07:04 PM



|Go with the Flizow|
MagicalHAt
Sat Jul 10, 2004 7:07 pm
#11

Ummmm


i am doc 4440 and I must say master doc buffs are notably higher....



Using bivoli my bot and my robe i hit for 2299 max


My friend who is master doc using the same things can buff for 2700



IGN: Magichat
Shflow
Sun Jul 11, 2004 10:09 am
#12






MagicalHAt wrote:

Ummmm


i am doc 4440 and I must say master doc buffs are notably higher....



Using bivoli my bot and my robe i hit for 2299 max


My friend who is master doc using the same things can buff for 2700






Are you sure your friend isn't buffing himself in a medical player city? Because at master doc I was able to hit 2500 tops in a regular city, and around 2300 with 4440 doc.



|Go with the Flizow|
Vincentarasin
Sun Jul 11, 2004 11:29 am
#13






MagicalHAt wrote:

Ummmm


i am doc 4440 and I must say master doc buffs are notably higher....



Using bivoli my bot and my robe i hit for 2299 max


My friend who is master doc using the same things can buff for 2700





Janta or medical city.



Someone asked if Scout 1-0-0-0 is the same as 3-0-3-0.



No, it is not, Terrain negot is in 1-0-0-0 and 3-0-0-0 (So people that go 4-0-0-0 scout for terrain negot, waste 5 points)



Fencer/doc is the only way to survive PvP in most cases, and even still, master docs on my server complain REGULARLY on CM's being able to poison as fast as they can cure, + area, + stacking them, + not curing every time.


I have watched a CM clear out 13-14 people at one time, all mind poison, the ones that survived the longest had ticks of 1900-2000 mind damage. One was a master doc, and said it took four Cures to finally wipe it off, which he still died from, because the three ticks took out his mind.





Vincent' Arasin
______________________

First Master Fencer of Bria
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