Fencer Archive

Thread: Is the dodge stack pistol/fencer gone?

MinorDMG
Tue Dec 16, 2003 6:45 pm
#1

Did they change anything with it yet?




Rodeo Drive

Xenomorph Master Tank

Snowfling Master WS, Master AS

Naboo/
Moenia Trade Center
WP 5400 -4227 Weps, Sliced VK's 30%++ Powerup's, Resorces, and more


XingYuen
Wed Dec 17, 2003 8:45 am
#2

No.




Xing Yuen

RobbPilot
Wed Dec 17, 2003 9:18 am
#3

I don't think so either, but I did get hit a hell of a lot more last night than I did beforehand. So, I'm wondering what else might have changed to make that happen. I mean it was really noticeable to me.


Raphayl
Wed Dec 17, 2003 6:35 pm
#4

Nope.
Tullius_Cicero
Thu Dec 18, 2003 8:09 am
#5






RobbPilot wrote:

I don't think so either, but I did get hit a hell of a lot more last night than I did beforehand. So, I'm wondering what else might have changed to make that happen. I mean it was really noticeable to me.








I think that the devs did something to a few of the high-end Mobs in the game, making them cheat on their targets defense or something.


Before the patch, I was fighting Kimos and would regularly last the entire battle without taking a single hit.


After the patch, I tried a Kimo and was hit every single attack. 0% to 100% is pretty drastic. I'm not really in a hurry to repo this and eat the insurance/decay.


The FS stuff still appears to miss most ofthe time, except now they use Force attacks that ignore Dodge (and armor) which makes things much harder (as it probably should be).


I haven't noticed any change with run-of-the-mill Mobs and their hit rate.

Page 1 of 1
Previous Next