Fencer Archive

Thread: something i MUST KNOW

BassPlayinWookiee
Tue Jan 13, 2004 9:19 pm
#1

i am completly aware that dodge WILL become unstackable. its been calling for nerf for quite a while. but will pistoleer defence mods like def vs dizzy, KD, def vs melee, etc etc... will all thoughs types of defences still stay??

thanks in advance



the names Kennshin. and i deleted my wookiee character for respectable reasons.

VERY good post about how you should look at gaming
http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=104692
BassPlayinWookiee
Tue Jan 13, 2004 10:39 pm
#2

dont all answer at once, i know its a good question but hey hey one at a time! /sigh



the names Kennshin. and i deleted my wookiee character for respectable reasons.

VERY good post about how you should look at gaming
http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=104692
antares_Kauri
Tue Jan 13, 2004 11:19 pm
#3

I think they will all still stack, otherwise it goes completely contrary to the whole point of a skill-based system. At most we might see some capping of the stats, if anything at all.



antares
master pikeman




|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
"I mean, what is a pikeman and why is it something in the game?"
Braglor
Wed Jan 14, 2004 2:37 pm
#4







BassPlayinWookiee wrote:


but will pistoleer defence mods like def vs dizzy, KD, def vs melee, etc etc... will all thoughs types of defences still stay??



it is my belief that the special defenses given by the profession(dodge)will no longer stack. The rest will remain
radtranceman
Thu Jan 15, 2004 1:12 am
#5

Nobody knows, No information about stack nerfing has been released.




Zzz (pronounced zed)/Wanderhome
Dictator of Monk
ArkMindSpear
Thu Jan 15, 2004 1:33 am
#6

skill points woudl be better if proffesions interacted in unique ways...


like...if you are a master fencer/smuggler, you get the option to get another box that requires the Capped maximum of the exps from those proffesions, and costs 5 points to get, but has some sweet benifits that make yoru character unique beocuse of the proffesions you chose to mix


but oh well, that will never happen.




My vision for TKAs....
http://www.imagedump.com/index.cgi?pick=get&tp=68040
Darth_Llama
Thu Jan 15, 2004 4:07 am
#7






antares_Kauri wrote:

I think they will all still stack, otherwise it goes completely contrary to the whole point of a skill-based system. At most we might see some capping of the stats, if anything at all.




I feel that any nerf to stacking should be done in this way rather than simply seperating pistoleer dodge skills from fencer dodge skills.



yay!
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