Fencer Archive

Thread: Mastering Fencer

SystemF
Wed Jan 21, 2004 7:59 pm
#1

One of my friends has mastered Heavy Swordsman, he was primarily on dantooine using 2hand spin attacks on pickets and huurtons. Hit the lair untill youre surronded - Area attack untill they drop - repeat.

He mastered HS in one week of hard grinding.


Im wondering if this tactic would be suitible for mastering fencer, none of my in game friends have done it, so i am turning here for advice / ideas.

EmokTok
Wed Jan 21, 2004 8:43 pm
#2

im only a novice fencer but i dont think it would work, fencer doesnt put out as much dmg as the heavy swordsman would, doesnt matter what weapon, i think if you got surrounded you would probably die pretty quick, spin attack for fencer does not seem to be that good
eveready9999
Thu Jan 22, 2004 10:12 am
#3

I mastered fencer in 4 days, my strategy was this. After getting doctor buffs, I would go to endor and clear out the jinda cave. I started going when I had 1hand blind2, once I got 1hand dizzy2 it got a little easier. If you are going to take this approach wear some good kinetic resist armor and bring some mind food. When no one else was at the cave I was clearing 450k xp an hour. But, I am also a tkm, so I think the extra melee def helped because I was gtting hit very little.


Anyways, I hope this helps,


Eveready Zues



Eveready Zues(aka Elevatoready, village idiot) - Master Fencer/Doc


Cypher073
Thu Jan 22, 2004 11:07 am
#4

Once I got one-handed spin 2, taking on groups of huurtons of various types became really snap. Pikets are a little trickier because of the higher kinetic defense, but still doable. I'm currently 1/4/1/2, and with a good doctor buff and a supply of muon, I'm easily able to run through huurton/huurton huntress/huurton matron lairs in no time, and throw in the occasional piket, bol, quenker or whatever other lair I find on the way.

I think my next stop will be either Lok (mynocks) or Yavin (for whisper birds).
Gatsby1
Thu Jan 22, 2004 12:41 pm
#5

There's a mutated kahmurra lab on Talus outside of Dearic. With a little luck there is a player city somewhere near it on your server. This will cut the travel time down significantly.

Take 2 mutated kahmurra missions (need to be grouped to pull them) in the direction of the lab, finish them off then head to the lab. Each mission takes 5 minutes tops, and gives you 20k xp. The lab (as long as your buffed or have medical skills) is easily soloable, and gives an additional 50-60k (10-15 minutes tops). So in not much time at all you've got 100k one handed.

Now the lab only respawns every hour, so between spawns I would just run the two missions. One can easily do 500-700k xp in a night if they are crazy enough.

I would suggest going fully buffed, with armor and some foods. It just makes it that much easier.

P.S. The great thing about this (at least on my server) is nobody is ever there. It's pretty much always available for you to solo.



Gatsby.carry.the.zero.

| i play sometimes | Aspenth Imperium

Gatsby1
Thu Jan 22, 2004 12:45 pm
#6

Forgot to add...

When at the lab you should run inside, pull a couple at a time outside, and fight there. This way you don't get 4 or 5 on you at once (once you level more that won't matter anyway). And the last one at the bottom level of the lab (rabid mutated kahmurra or someting like that) give a disease so kill him quick.



Gatsby.carry.the.zero.

| i play sometimes | Aspenth Imperium

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