Fencer Archive
Thread: TK mark ups, or master brawler
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-dryth-
Fri Jan 23, 2004 12:12 am
#1
im trying to make a good PvP and PvE character, and i was wondering if i should mark up TK to get some defences and head hit...... or master brawler instead. warcry 2 and lunge 2 would be great from brawler , but i really want head hit and all the melee D, rangedD. and the other defencesfrom Tk.
this is what my template was going to be
Master Fencer ( u all know y...fencers rule)
TK - 0-4-0-4 (head hit + defences)
Pistoleer- 0-0-4-2 ( uber defences)
brawler- 4-4-0-0 (TK & fencer 1-4)
Medic- 4-3-4-0 ( heal bleed and what not)
Marksman (pistols 1-4)
what do u think of that?
but more importantly drop TKfor master Brawler?
Oktip
Fri Jan 23, 2004 12:57 am
#2
One up side to having master brawler happened to me tonight.
I was fighting and stupidly let myself get swarmed by more than I could handle. However, taking a step back to get more of them into my cone WC2 and delay them made the difference and I ended up spending the last 10 seconds killing the last NPC without having enough action pool to use a single special.
Also, the combination of lunge2 (KD) and WC2 (20 sec delay) are invaluable to killing a target faster and easier without worry of taking damage from anything other than the HAM cost specials.
This goes for PvP as well. To have a member of the opposing faction lay at your feet while you slice him to pieces is just an awesome ability.
ZevMandara
Fri Jan 23, 2004 3:43 am
#4
I'm a blademaster on Bria, and I'm also a master brawler. I'd do both. You have the skill points - and since I'm working on TKA, I have been racking up some INSANE defense mods. Absolutely out of control. And you get 1hLunge2- a knockdown from 20m out - and with TKA meditation and TKA Precision striking (4004), you rack up the mods and you don't even need to be a medic, as mentioned before. Don't fool around - do both! You'll find yourself insanely hard to beat.
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