Fencer Archive
Thread: Fencer Template: All Melee
TalusianRogue
Tue Dec 21, 2004 3:42 pm
#92
KutoMulciber wrote:
Anyone know how good wookiees are in pvp compared to humans and zabs?
Anyway the template im trying to go with one of the species above is
4404 tk
master fencer
master brawler
3040 swordsman
0040 pikeman
Looks like a solid template, though if you're going all out with melee, It might be worth mastering pike or swords for the viable use of some armor piercing. As for species, be a wookiee, I see too many humans and zabraks 
Iwith
Tue Dec 21, 2004 9:57 pm
#93
Gunrunner6661 wrote:
Nek wrote:
Gunrunner6661 wrote:
Here is my current template
TKM / Master Fencer / Pistoleer 0040 / novice medic
I was thinking about getting master brawler to go with that, which would make my template
TKM / Master Fencer / pistoleer 0030 / Master Brawler
That one pistoleer skill I would have to drop has like +50 def vs kd and +30 def vs posture down, so I'm not sure if its worth losing that skill for master brawler.
Any thoughts? Is it worth it or not?
I wouldnt do it unless you dont PvP.... I think Master Brawler is better for PvE but the KD and Pos Stats are much more needed for PvP. Get FD from the smuggler tree if you want to spend the points.
ah forgot to mention that, this is pretty much a purely pvp template. advice noted
The defenses from 00040 Pistoleer are just a luxury.
With Master Brawler you'd have lunge2, which is a full KD at 20m.
dhamian
Thu Dec 30, 2004 9:08 am
#94
does this sound good. I am going master fencer master swordsman and pikeman 4004 and If i can fit it in there novice med.
buellronin
Thu Dec 30, 2004 8:33 pm
#95
guys dont forget to pick up medic i go with a min of 4030 cause if you dont have it the first dot you get hit will kill you cause you have no counter to it.... dots are not game breaking, it is just that most dont take into account that they will get hit with it.... think about never dying to a dot again... and some will argue why not go 3040 for higher heals... well you cant heal disease and if you get a focus or willpower disease consider yourself done....
i only master one master at once keep some doc and the pistoleer line 0040 for states..
it works pretty decent for pvp i used it with pikes and rifles and was good now i am grinding fencer out... is expensive to use though cause you use alot of sp and spend alot of cash on heals...... and get nothing in return casue you cant craft things to sell... but in pvp it will save you
buell
blade234
Mon Jan 31, 2005 6:41 pm
#96
my tamplete is master swordsman/master fencer/tkm heh and melee and range fs...can ya tell im a melee guy?..this is a kick ass tamplete i use actually all 3 in pvp if my 900 ph aint working or they have uber high mind i use fencer aith a 250 367 baton if i feel sorry for the poor sucker i use my uber high 275 vk and make him feel worst that he got the crap kicked outta him by a tkm with an uber high vk..heh..i live to make um misserable
even tho i use tkm more becuz its an uber prodession ezyr to stick uber ass dots like dizzy.stun.blind ageuinst a jedi they barly atk u and if they do they have to keep hitting u..if they heal like a high level jedi does u just kep putting them through this painful test till they run outta force..then kd um intim dizzy blind stun then just keep kding um so they cant get up so they start to cry heh...i find laying a kd works atleast 75% of the time atleast enough to kill um and if it takes to long i have stun baton / uber ph to take out wipe out mind or wipe out health/action faster then u can say jedi is gonna die....o yea and to those who think m.brawler helps in pvp it doesnt its mainly for pve since u dont need the extra stuff unless u are gonna like hunt newbs or somethin or u are a master swordsman to get the 5+ speed or how ever much it is..well im finshed go ahead put me down coem to bria and ill kd u till ya cry hahahah no really i can kd maxed out kders/dizzyrs hah i dun no how but i do so comn i dare u.....
Nadain
Sun Feb 20, 2005 9:45 pm
#97
I am really new to SWG and am working on a PVP temp. What you guys think?
Fencer 4/4/4/0
Sword 3/0/0/0
Pike 0/0/4/0
Pistol 0/0/4/3
Carbine 0/0/2/0
Novice medic
Def. Blind 100
Def. Stun 80
Def. Intim 65
Def. Posture 90
Def. Dizzy 120
Def. Knock 135 (does this cap at 125?)
Mel defense 121
Ran defense83
DavidDavidson
Mon Feb 21, 2005 6:02 am
#98
I just made an ithlorian with this temp and it's pretty funny
Master Fencer, TK 0302, Pikeman 0040, Pistols 1040, Medic 0040
Def vs Blind 110
Def vs Dizzy 115
Def vs KD 140
Def vs Lower 120
Def vs Stun 105
Dodge 130
I have had 2 Jedi spam Dervish and no state's stuck
Eggman11
Tue Feb 22, 2005 4:15 pm
#99
Mitigation isnt a +6 it is under techniques and such not modifiers and im pretty sure it doesnt stack
Gawzeera
Thu Feb 24, 2005 3:59 am
#100
Master Brawler, master Pike, TKA 4/3/0/0, fencer 0/4/4/0 medic 2/0/2/0. force sensitive melee accuracy and speed, ranged and melee defense.
works rather well in PvE I'm not much of a PvP'er but i have been told that this template would be good for that to
Pitri
Thu Feb 24, 2005 10:18 am
#101
How is this for a PVP template?
Master Fencer
0040 Pikeman
0040 Swords
4304 TK
0040 Medic
Gawzeera
Fri Feb 25, 2005 6:53 am
#102
you might be better off with medic 2/0/2/0 because 2/x/x/x is what allows you to heal bleeds.
AndrewGoentzel
Fri Feb 25, 2005 10:51 pm
#103
I'm thinking of trying out this template for pvp.
Master Fencer
Combat Medic 4004
Doctor 3000 or 0030 (3000 if i can use suppression blankets and cure poisons with novice doc med use)
Message Edited by AndrewGoentzel on 02-26-2005 01:50 AM
Smiker
Tue Mar 01, 2005 5:04 pm
#104
I was thinking along the lines of:
TKM
Master Pikeman
Fencer 3-4-4-0
Master Brawler
1 skill pt. left.
TKM
Master Pikeman
Fencer 3-4-4-0
Master Brawler
1 skill pt. left.