Fencer Archive
Thread: Fencer Template: Fencer/Medical
Stomuss
Mon Jan 31, 2005 7:37 am
#66
Master Fencer/Doctor 4030/Tk 0404
80 Posture down defense
70 Knock down defense
45 Dizzy defense
Capable dodge with AAs
Capped ranged and melee defense with two auk rings and a modded back pack
The abbilty to stun and kdspeed capped with a speed sliced vk
Full doctor heals with experimented Fire blankets and poison cures.
Nearly unhitable between the dodge ranged defense and the abbilty to area blind. (without intim on you which you can cure)
If you want a variation of this template that can buff doctor 4440 tk 0003 master fencer is your best bet.
ShadowCM
Wed Feb 02, 2005 2:35 pm
#67
m fencer
m doc
17 points for whatever noob thingie you want
-heal everything
-can buff and make own buffs
-best supporter in the field
-tanker
-heal all states
-fire/poison/disease are no longer problems
-nice little md sign on your head that gets you respect
-awesome dueler
-great defenses
-great when the cu comes
The only reason I went m fencer m doc is because I like supporting, that's me
I8TheWorm
Wed Mar 09, 2005 11:01 am
#70
Eggman11 wrote:Master Fencer 4004 CM and novice doc
I'm having a hard time deciding wether to go doc or cm with my fencer tag.
With CM, you get to do more damage, as we're really not about dealing out damage. You can also range heal your group.
With doc, you can heal any states that hit you, negating dot's applied. You can also buff and rez your group.
With both, you're of benefit to yourself and your group. I have no earthly idea yet which route to go, other than the fact that I'm already 1-2-3-0 doc, which is no big deal to change.
Brow2wp
Thu Mar 10, 2005 4:49 am
#71
Fencer/cm4004/doc3000
You sacrifice x4xx in combat medic for some nice doc skills. That line in CM is tied to ranged Healing speed which is not all that usefull when you are meele CM as you are rigt upthere in the dirt fighting so you do not need to be as effective in ranged healing. Doc 3000 gets you better stims both normal and ranged and healstate, cure fire and cure poison. The latter is nice when fighting other CM.
blueduck
Sun Mar 20, 2005 8:25 pm
#72
Looking for opinions.
How important do you think Doc, or the standard Doc 4030 will be after the CU?
I mean for a player who runs solo alot. Just dont know how the one hambar thing
is going to change CM/Dots.
Message Edited by blueduck on 03-20-2005 07:28 PM
Message Edited by blueduck on 03-20-2005 07:29 PM
kAotiC_HeRo
Sun Mar 20, 2005 8:48 pm
#73
Any ideas on this template I have been thinking about re-rolling to:
Master Fencer
Brawler 0400
Master Medic
Doc 4004
CM 4404
Combat Prowess Master
Heightened Sense 4004
(To unlock Paddy)
This template gives me 9 SP after Paddy Unlock, and I've heard it is the Best Medical/PvP FOTM there is. I used to be Pikeman / Doctor but I dropped because Fencer Doct owned me... When Fencer Doc, owned faces Got killed by Fencer / Doc / CM... Now I am seriously contemplating re allocating my SP for this build. The only problem I have with this template:
Master Fencer
Master Teras Kasi
Master Brawler
Is the fact that DOT's own me. I can stay up and stand toe to toe with most but the CM's and Pikemen. I figure, If I eliminate the possibility of having to /burst to buy some time for the poisons/diseases to stop, If I can take their most POTENT weapon from them, I don't see why I couldn't steam roll them and own faces old school style. And since this new special recharge thing, I need to inflict damage whilst my Fencer attacks are recharging... Any insight? TalusianRogue?
I8TheWorm
Mon Mar 21, 2005 8:53 am
#74
blueduck wrote:Looking for opinions.How important do you think Doc, or the standard Doc 4030 will be after the CU?I mean for a player who runs solo alot. Just dont know how the one hambar thingis going to change CM/Dots.Message Edited by blueduck on 03-20-2005 07:28 PM
Message Edited by blueduck on 03-20-2005 07:29 PM
Here are my thoughts...
1) play on, as the curb won't hit for two more months.
2) make any decision now that you like, as you'll get a free ticket to change that template when the curb hits
4030 is a great doc template to add to a combat toon, as you can heal all states, and with a pretty decent med use.
s2tele
Thu Mar 24, 2005 3:19 pm
#75
Im working on the master fencer/4004 cm and 3000 doc. I heard this is very powerful in pvp, which is all I do. I have gone up a few and they are very tuff to beat. How does it work for you all in pvp?
mrbadfishy
Thu Mar 24, 2005 3:56 pm
#76
with master fencer/cm 4004/doc 3000(what im going) get your self some low med use fire and poison cures,some good poisons and diseases a acklay baton around 300-330(*hugs 329-330) and your set
Skorpy
Thu Mar 24, 2005 5:44 pm
#77
I've got a pretty good template for cm/doc/fencer but i'd rather annoy the fishy
SoloMek
Fri Mar 25, 2005 11:52 am
#78
Wow...
I read every post. I have much to learn. Great posts guys and gals.