Fencer Archive

Thread: fencer vs TKA

Sutemek
Tue Apr 06, 2004 1:39 pm
#53

Plus if neither of you has buffs just use a vibroblade, the hams on those are like 12/23/12 and the tk'd kill himself onhis vks.



#Proud member of FINE#
#Imperia surgent et cadent, sed malus est aeturnitas.#
#Massa Fencer for life, back to the hologrind.#
DrakkDarkfall
Tue Apr 06, 2004 1:41 pm
#54

What did you loot it off of? that is a nice baton.



Drakk


Drag00n169
Tue Apr 06, 2004 4:12 pm
#55

Arent there +def vs kd food? I know there are, but i forgot the name. Anyways, those could go a LONG way in insuring the victory of a Fencer against a TKM.



Zaton Devirr, Pikeman forever!
/wave Good bye Tathaloral /sniff
Mistwaver
Tue Apr 06, 2004 5:21 pm
#56






Sutemek wrote:

Plus if neither of you has buffs just use a vibroblade, the hams on those are like 12/23/12 and the tk'd kill himself onhis vks.






Ever hear of a low HAM Vibro Knuckler?



Reeli Owoo
Jedi Knight
TC Roughnecks
Proud TC-Prime player for over 2 years and counting.

TC-Prime players get pwned daily, multiple times a day.
Weezman
Miz Owoo
Weezman again
Sutemek
Tue Apr 06, 2004 10:20 pm
#57

low ham vk? ya i've heard of them but they are impractical because of the huge hit they take in the damage department.



#Proud member of FINE#
#Imperia surgent et cadent, sed malus est aeturnitas.#
#Massa Fencer for life, back to the hologrind.#
volcomspawn
Wed Apr 07, 2004 7:40 am
#58

ever since the ranged/melee def nerf, if both were built strictly for combat a tkm probly would. if you can have equal Kd, dizzy, ranged and melee def a tkm can put out more or equal dmg per second with alot less ham costs. ALSO with their broken move (most ppl know which one i mean) it deals dmg even if you dodge or evade not taking armor into accoutn at all, so centering screws you even more. i have lost plenty of duels where i wasnt actually even hit a single time.


until that move is fixed, fencer's dodge is hurting them against tkm's spamming this move





xxxxxxXxxxxxx
v0lc0msp4wns Iron Chef s aDv s
You don't know the power of the Dark side




MilleniX
Wed Apr 07, 2004 7:53 am
#59

low ham vk's are not impractical. AR1, higher damage than unarmed, with much smaller increases in ham than a normal set. I've been a TKM and these were my weapon of choice before brandy became so powerful.



_________________________________________________________

MilleniX : Bounty Hunter : Jedi
_________________________________________________________

"I have problems finishing things I..."


Donkee
Wed Apr 07, 2004 7:56 am
#60

i'm TKM/Blademaster/Brawler and i can defeat all melee/ranged types with TKM/Fencer pretty easy a lot of the time i dont even use specials but for lunge 2 over and over maybe sometimes TKM headhit and i win.

About the only thing can down me is a cm/rifleman withpoison/disease/mindshot if i have doc near to heal then im perfectly fine as my stun helm tends to stop most of the mindshot till i can close on them/run away.



Opor!!
NILPMET
Wed Apr 07, 2004 6:51 pm
#61

dunno if any said this but fencer every time well i win every timevs tkms and i wear armor and if they got armor i hit threw it unless it has stun and i still do good dmg so i would say fencer



* &Ekashasoi Dustlighter&
rebel pvper
volcomspawn
Wed Apr 07, 2004 11:06 pm
#62

there is a move that deals dmg even when its dodged or evaded and does NOT take armor into account at all, full dmg



xxxxxxXxxxxxx
v0lc0msp4wns Iron Chef s aDv s
You don't know the power of the Dark side




HernandezBallin
Thu Apr 08, 2004 12:40 am
#63

Haha this thread again.. There isnt a TKM in existance that can beat either my 2 master fencers.



The attic was less to us from the cellar the bones like the attic let them have it let them stay in the attic. When they sometimes come down the stairs at night and stand perplexed behind the door and headboard of the bed brushing that chalky skull with chalky fingers with sounds like the dry rattling of a shutter. Thats what I sit up in the dark to say.
HernandezBallin
Thu Apr 08, 2004 12:41 am
#64

Run into a fencer with a 270-325 minimum damage stun baton... you will be defeated.



The attic was less to us from the cellar the bones like the attic let them have it let them stay in the attic. When they sometimes come down the stairs at night and stand perplexed behind the door and headboard of the bed brushing that chalky skull with chalky fingers with sounds like the dry rattling of a shutter. Thats what I sit up in the dark to say.
comandobob
Thu Apr 08, 2004 2:14 am
#65






NiKEbOii Wrote


I think the people who are saying that they have seen a Master Fencer whoop on a Master TKA... were obviously watching a really crappy TKA master, because the TKA master's defenses make them impossible to posture change. That being said, because we cant posture change them, we sure as hell cant out damage them if they land a KD on us.


Of course i did go against who i think are some of the top Melee v Melee TKA's on my server.






ok i dont know were you are coming from as TKM are very easy to KD and Posture Change , as fencer have more defence then they do , fencer 9/10 should always win , i know this and have tested it and i PVP alot and TKM is A good PVP template in it self .


Now im being TKM since starting this game , im also Fencer , swordman and master bralwer , now i have no problem beating TKM and im only 2433 in fencer and most of my guild have TKM , and i am the longest tkm in my guild , but ive seen fencer win more times then TKM now TKM can win but it it take alot of Tactices , because fencer are very hard to KD dizzy are KD2 , so if im fighting as a tkm i use lunge 2 dizzy , blind , stun intemite 2 , then dizzy again , now most of the time these fencers are buffed and wearing comp , so i have to use VK's and mind hit now i can kill my self easy with this but if you use tactices you can win with either profession 's





Naerbe Airrea Commando {TS} Farstar
For Teh Horde
Naerbe -Tuaren Warrior -wow Zenedar
Page 5 of 6