Fencer Archive
Thread: Dueling- Please Post Strategies
Server: shadowfire
Mine are pretty simple... In duels or in pvp I always, always have the following. An I do allow my oppenent to use every trick they got an even buffs to even out the score.
2 brandies
2 uses of some willpower + focus 700 or higher
1 nutron pixie (rarely used)
1 dodge food
1 unatural toughness
Armor
Stun resistance helm (comp)
Stun resistance Chest bp (comp)
Weapon
Stun baton
Alk Gaffi
Since, you cannot start combat with intimidation for some odd reason. I use the follow set up..
Cob macro:
is always on, even when wearing my armor I always regenerate fast enough to were it isnt an issue, finding the balance between stat migration an armor is the key to always being in COB. Which honestly if you pvp alot is a termendous live saver.
Lunge 2, (knockdown)
Intimidate
Macro dizzy dizzy blind (area versions)
****intimidate if need be.. Most likely your target wont have gotten up yet*****
--if target gets up-
macro Lunge1 + bleed 2
**** 7 out of 10 times they will go on thier back again*
Macro onehandedhit3 onehandedhit3 scatterhit2
Usaly your target is dead with in 3-5 seconds if done right an they aren't lag glitching all over the place.
I don't really have to alter my strategy against anyone I fight use the smae thing and it basically always works for me
1) COB
2) intimidate 1
3) dizzy2
4)lunge1 They 99% fal down ont he first time I do this if not repeat till they fall down
5) use my janta knife for mind poison
6) use my gadeffi for mind disease
7) switch to my ackaly stun baton
8) use blind2
9) scatterhit2 till they die
Occasionally I have to reapply dizzy/lunge if they get up again but usually Ihave them quite dead before that happens.
My biggest problem has become kiting these days or rifleman/cm with the very nice spider poison recently was out in a large scale PvP battle had about 3650 mind HAM and I died in 45 secs froma poison/disease dots never got hit just had huge ticks really sucked