Fencer Archive
Thread: how much would a +13 one hand damage taper go for?
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GTOfire
Sat Jan 31, 2004 11:03 am
#14
clothing will last longer then armour unless you personally influence the decay. Both decay equally at death in %, so after 100 insured deaths, both armour and clothing will be disabled on the 100th death. However, armour also decays through use, whereas clothing knows no decay other then that at death. ergo, vis-a-vis, concordantly, clothing lasts longer 
Both can be repaired as well.
Digsbacca
Sat Jan 31, 2004 11:38 pm
#15
I may be wrong about this, but isn't melee damage a beta mod, thus making this tape useless?
Any thoughts?
DOTMaister
Sun Feb 01, 2004 5:09 am
#16
I bought a +11 One-handed Armor Attatchemt for 300k. Don't even use the the piece of aromr I put on anyomore, the condition on the piece of armor is still top nothc. I'ts on a right bicep composite piece I think, a blue one. Anyone wanna buy it? 
Witter
Sun Feb 01, 2004 5:18 am
#18
jeez low bids
on my server it would go in the millions for that added damage
Dajaan
Mon Feb 02, 2004 5:44 am
#20
hmm i bought a one-handed dmg +10 for 3.5 mill, and found a +6 the other day ![]()
Jakron
Mon Feb 02, 2004 1:44 pm
#21
well i dont know what with these low bids so lets crank it a bit huh -1 mil
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