Fencer Archive

Thread: Dodge cap

DarthSemi
Fri Aug 27, 2004 9:40 am
#14

As a pistoleer if i were to take the Dodge tree for fencer would the dodge benefits from that add to the dodge from pistoleer. If so what is the max it can be at.


Also do i need to be wielding either a Pistol or 1h wpn for the dodge to work?


Thanks in advance



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Wild__Bill
Fri Aug 27, 2004 1:30 pm
#15






WesBelden wrote:





DarthSemi wrote:

As a pistoleer if i were to take the Dodge tree for fencer would the dodge benefits from that add to the dodge from pistoleer. If so what is the max it can be at.


yes, 125 (150 with attachments)


Also do i need to be wielding either a Pistol or 1h wpn for the dodge to work?


yes


Thanks in advance


np











I'm not so sure about the 150 with attachments. I believe that it is hard capped at 125 with or without attachments. The only way to raise it above 125 is to use Dodge foods. The same goes for melee def, ranged def, counterattack and block.



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WesBelden
Fri Aug 27, 2004 1:35 pm
#16






Wild__Bill wrote:


I'm not so sure about the 150 with attachments. I believe that it is hard capped at 125 with or without attachments. The only way to raise it above 125 is to use Dodge foods. The same goes for melee def, ranged def, counterattack and block.





Really? darn.. I've gotta stop reading other people's posts and taking it for granted they're right



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Wild__Bill
Fri Aug 27, 2004 1:46 pm
#17

I believe that Randonb had a posted this awhile back when they first capped the defenses.



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dmameld
Sat Aug 28, 2004 1:00 am
#18

Are you sure that you need to have a pistol equipped to use dodge? I use a flamethrower sometimes and it seems that dodge still works. I also eat dodge foods.



Best defense: dont get hit!




-talon-
WesBelden
Sat Aug 28, 2004 1:37 am
#19






dmameld wrote:

Are you sure that you need to have a pistol equipped to use dodge? I use a flamethrower sometimes and it seems that dodge still works. I also eat dodge foods.



Best defense: dont get hit!




-talon-






Everyone has a chance to dodge, it's just that without the skill mods gained from pistoleer and/or fencer, the chance is very small. So, you'll dodge, just not as much as a Master Pistoleer or Master Fencer should./



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Godrick
Sat Aug 28, 2004 3:48 am
#20

see my post in this thread, it might clear up confusion. I've answered this 100's of times and have talked with a ev friend of mine so i know


http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=60602



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dmameld
Sat Sep 11, 2004 5:01 am
#21

Who are you to say? I allreday read that post, so I'm asking again. Maybe someone else's opinion would be nice. So until you get your hat that says, "official question answerer for the devs and sony" .....drop the attitude.







-talon-
-Dackoe-
Sat Dec 18, 2004 7:12 pm
#22

How much in seas when im master fecner do i need to max out dodge?
Noxik
Sun Dec 19, 2004 4:18 am
#23


105 at master so +20


edit: and if you have the pistol tech tree its 115, so +10 to cap

Message Edited by Noxik on 12-19-2004 06:21 AM



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KraytDragonMan
Sun Dec 19, 2004 12:24 pm
#24

Don't forget that you can have an extra 25 over the cap with AA's.
Noxik
Mon Dec 20, 2004 4:31 pm
#25






KraytDragonMan wrote:

Don't forget that you can have an extra 25 over the cap with AA's.






no you cannot, the hard cap for dodge is +125 the only thing that effects it after that is food

Message Edited by Noxik on 12-20-2004 06:32 PM



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chardin
Mon Dec 20, 2004 5:42 pm
#26


Noxik wrote:


KraytDragonMan wrote:
Don't forget that you can have an extra 25 over the cap with AA's.



no you cannot, the hard cap for dodge is +125 the only thing that effects it after that is food

Message Edited by Noxik on 12-20-2004 06:32 PM





ok first off, a hard cap in SWG is when the mod "+" number will not go any higher. (this is not anywhere in SWG) a soft cap is when you can continuously make the mod number go higher however at a certain point it will not enhance your skills any further. so saying its a hard cap is wrong.

+125 dodge is the most you can get from learning skills (ie master fencer and 1 skill from the pistoleer dodge line)

then you can further enhance that by using dodge specific foods.

then you can further enhance THAT by using a CoB macro, which makes it more likely you will +dodge+, +counterattack+ etc etc.

however, no amount of SEA's or CA's can stack on top of that (like melee and ranged defense)

Message Edited by chardin on 12-20-2004 05:50 PM



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