Fencer Archive

Thread: Fencer or Swordsman

Kherab
Wed Dec 10, 2003 12:54 am
#14

oh and if you think your all that and are on sunruner send me a forum pm he loves to duel and would gladly take any chalenge. ill set up a duel.
Denzo
Wed Dec 10, 2003 7:35 pm
#15

Then I send my rancor to eat you for breakfest.




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My SWG Succes Story http://forums.station.sony.com/swg/board/message?board.id=fencer&message.id=11429
Scout 4/0/4/0
Blademaster
Master Creature Handler
Brawler 1/4/0/0
Denzo
Wed Dec 10, 2003 7:37 pm
#16






Kherab wrote:
oh and if you think your all that and are on sunruner send me a forum pm he loves to duel and would gladly take any chalenge. ill set up a duel.










Kherab wrote:
the best pvper ive ever seen is a swordsman... he has alot of other things going for him but when he pulls out the hammer its time to run. ive honestly never seen him loose in 1v1 or even 2v1 even to ranged classes.




I'm on bloodfin, and a swordman can't hit what he can't see =) Gotta love that Blind/CoB




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My SWG Succes Story http://forums.station.sony.com/swg/board/message?board.id=fencer&message.id=11429
Scout 4/0/4/0
Blademaster
Master Creature Handler
Brawler 1/4/0/0
Kherab
Wed Dec 10, 2003 11:52 pm
#17

as far as the rancor goes thats nota bad idea cept that he would eat it for lunch in no time flat... and no im not joking. and the blind/CoB is a good idea... if you can get it to stick ive never been able to nor have i ever seen it been managed. like i said he has alot more than just swordsman going for him tho im not shure what its alot more than just his char skills tho... he has always been a pvp god even in previous games.

Minerunner
Thu Dec 11, 2003 3:01 am
#18

Actually if a Master Heavy Swordsman pulls a Hammer in PVP you got him beat. the negative range modifiers means he will not hit you fer nothin. If you are a Fencer that is.




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Digitalphobia
Thu Dec 11, 2003 2:10 pm
#19

Hey,


This might be old, but have you guys compared def modifier in TKA, fencer, piker, and swordsman?


Q

Denzo
Thu Dec 11, 2003 6:24 pm
#20






Kherab wrote:

as far as the rancor goes thats nota bad idea cept that he would eat it for lunch in no time flat... and no im not joking. and the blind/CoB is a good idea... if you can get it to stick ive never been able to nor have i ever seen it been managed. like i said he has alot more than just swordsman going for him tho im not shure what its alot more than just his char skills tho... he has always been a pvp god even in previous games.






It is true, but the rancor is more of a distraction. My last post was more of a joke seeing as the rancor should truly eat him for breakfast. I know that Master melee chars can normally take out creatures like this with ease. For the most part my pets are just a distraction unless they employ their special attacks which are quite useful. (GSP is posture down which is very useful when you have someone kiting), and my pet Legacy (Spider of some sort i not sure exactly of the name) has a blind attack which sticks quite often. Works well with CoB. When I fight PVP I choose for the 3 pet aproach rather then the 1 super strong pet (Two GSP to double the chance of them using posture down attack and the spider to blind, poison on mereks are just useless).



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My SWG Succes Story http://forums.station.sony.com/swg/board/message?board.id=fencer&message.id=11429
Scout 4/0/4/0
Blademaster
Master Creature Handler
Brawler 1/4/0/0
Xendi
Thu Dec 11, 2003 8:19 pm
#21






Minerunner wrote:

Actually if a Master Heavy Swordsman pulls a Hammer in PVP you got him beat. the negative range modifiers means he will not hit you fer nothin. If you are a Fencer that is.






Dodge doesnt stop mind bleeds..




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Kherab
Fri Dec 12, 2003 12:27 am
#22

well the offer is still on the table to anyone on sunrunner. send the pm

Denzo
Fri Dec 12, 2003 5:30 am
#23






Xendi wrote:





Minerunner wrote:

Actually if a Master Heavy Swordsman pulls a Hammer in PVP you got him beat. the negative range modifiers means he will not hit you fer nothin. If you are a Fencer that is.






Dodge doesnt stop mind bleeds..




Its pretty good at avoiding them =)



----------------------------------------------
My SWG Succes Story http://forums.station.sony.com/swg/board/message?board.id=fencer&message.id=11429
Scout 4/0/4/0
Blademaster
Master Creature Handler
Brawler 1/4/0/0
Kherab
Fri Dec 12, 2003 11:26 am
#24

um no thats what the post was... if they hit and you avoid the atack with a secondary defense(dodge/counter/block) the bleed still applies. so no dodge wont save you from the 1k point mind bleed.
Denzo
Fri Dec 12, 2003 5:32 pm
#25






Kherab wrote:
um no thats what the post was... if they hit and you avoid the atack with a secondary defense(dodge/counter/block) the bleed still applies. so no dodge wont save you from the 1k point mind bleed.




I was talking about avoiding the initial hits.



----------------------------------------------
My SWG Succes Story http://forums.station.sony.com/swg/board/message?board.id=fencer&message.id=11429
Scout 4/0/4/0
Blademaster
Master Creature Handler
Brawler 1/4/0/0
Kherab
Fri Dec 12, 2003 5:39 pm
#26

sorry... with just master fencer he will get the bleed on within 2 applies...our melee defense isnt that uber.
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