Fencer Archive

Thread: Experianced Fencer Saying Hello to his fellow swordbrethren on this glorious day.

MaxPhoenix
Sun Jun 29, 2003 3:16 pm
#14

I have been a fencer sence beta 2. i presently play on eclipse



MAXAMUS PHOENIX
First Master Brawler on Eclipse
First Master Fencer in Retail
Kodiene
Mon Jun 30, 2003 8:56 pm
#15

I must say this is a class I would love to tackle but just can't

Have ya'll see the SWG strat guide yet? The best illustration for an Elite proff is the Fencer! And its a Bothan female! it looks **edit** good Another nice Elite proff art piece in the book is the CH powersuit..but alas that has been taken outta game

GL on your journey.



--------------------------------------------------------------------------------
Kodiene Bindo
RingLeader of the Circus of Death"
Acheron
Mon Jun 30, 2003 9:04 pm
#16

I'm working my way up fencer/weaponsmith (I couldn't wait around to rely on someone else to actually bother to make GOOD melee weapons for me) on Kauri.


I just thought I'd chime in with some input. We don't stand a chance in hell, as it was said earlier, against a marksman with a clear line of sight and a good gun...and we shouldn't.


"Fencers" (swordsmen, really) were for fighting in close quarters combat in a city environment...duels or, essentially, "gang" fights. It'd be nice to see some "schools" of the art of defence spring up on the different galaxies -- not PAs, but styles and methods of combat developed by individuals and shared and adapted and changed...(so on and so forth)


I think that the fencer class will really be useful to PAs as part of a combined assault. TK's can put out more damage than we can, as can polearms, but as secondary attackers, or smart fighters, we can put a target down and keep them down while they bleed. We just all need to collaborate on how exactly to do that, in as many ways as possible...

Surdanis
Mon Jun 30, 2003 10:38 pm
#17

Who wants to start a School of Fencing on the Gorath server? I'd be willing to relocate though I am currently on Naboo. It'd be an interesting PA!


Ari-Lin Zenari




Ha-Jin Katsu Zenari
Shadusdarkmour
Tue Jul 01, 2003 6:12 am
#18

Anyone wantto try to start a school of combat revolving around the fencer and carbine. Hopefully we will devlop tactics that gives a broader range of attacks not to mention deadly combos by combing to different types of combat. I am willing to move to another server once weapon smiths can actually start to make our weapons. I'm just looking for people who are tacticlly inclined and not afraid to stand out from everyone else.



Master Brawler
Master Fencer
Master Swordsman

Why wasnt i supposed to bring a knife to this gun fight again?
VoodooChild666
Tue Jul 01, 2003 4:04 pm
#19

Total novice here. Just picked up my first sword yesterday, and got to 1H Sword lvl 1. But I like it. Alot.



The issue I saw is that we are so rare, that training was really tough. I wandered Coronet for hours trying to find someone to teach 1H Sword lvl 1. Nothing. I had to pay the full 1000 for the NPC training. I expect this will get worse as we move up levels.


My suggestion is using this board or another so we can find and train one another, or at least let others know where NPC trainers can be found at higher levels (once we are out of Brawler and truly into Fenceror Swordsman)

FluxHavoc
Wed Jul 02, 2003 1:30 am
#20

I'm in Ahazi Coronet right now working my way up to Fencer. Brawler one handed expert currently. Working to master is taking a very long, hard time. Lots of deaths from thugs...



However! I find that killing humanoid NPCs are absolutely easy to do with one handed skills. I just drop them with a lunge then dizzy them. Usually takes out a white or red fairly easily and gain a lot of xp.




Asenka Tenken, Ahazi.
Fencer.
Seraph00X
Mon Jul 07, 2003 6:06 am
#21

Hey everybody,


Aspiring fencerhere. Just wanted to drop my 2 credits worth... My favorite strategy is to give MOBs a couple shots from a distance with my blaster (interm. pistol) and then draw my blade when the get in close. Now, I realize that taking those couple shots lowers my 1 hand xp from the kill, but is it enough to warrant changing my strategy? Just looking for opinions.....



cheers-




cheers-
Serje Misre, Master Ranger, Kauri
Pas Ok'Lya, master schleper, Test Center

"Even though the Old Republic didn't work, I'd rather have a government run by beuraucrats than run by a dictator willing to destroy an entire planet in order to flush out a handful of dissidents."
Shadusdarkmour
Mon Jul 07, 2003 7:34 am
#22

dpends on how much xp mob is giving. for whites with good xp i say sounds great but if you are doing one of may favorite tactics which is running into a group of blues and making swiss cheese you would lose way to much xp for it.



Master Brawler
Master Fencer
Master Swordsman

Why wasnt i supposed to bring a knife to this gun fight again?
promythius
Tue Jul 08, 2003 9:16 am
#23

This one is a bit off topic, but since some of us have ventured comments about fighting strategies, I thought I'd pitch in too.


Just thought I'd add to the list of fighting strategies for sword-fighters. I am a scout/brawler by trade. I have found that using traps complements my sword fighting. I usually use the mesh trap (the most basic of scout traps) which lowers the creature's melee defense. I can do this before the creature even notices me. Then when it starts to charge, I try to throw in a second (or even third) trap to further handicap it. My usual follow ups include: bone spur and lecapine dart. The effects of all the traps accumulate and make the target easier to take down. The only downside is that offensive traps reduce the target's HAM which also reduces the total experience earned for using the 1-handed melee weapon. (experience seems to be largely based on the amount of damage dealt with the weapon during combat). My 2 credits.


Azvirz
Outdoorsman/Scout
Bria:Corelia




-----

Inside every legend there's a little myth...
DranEico
Wed Jul 09, 2003 9:02 am
#24

I'll be persuing a similar track: TKA, Fencer, Master Brawler, and fill out Rifleman for as much as can be done. If needed maybe leave some points in novice scout or medic.



aside: I wasn't in the Beta and as a rule stay away from forums for the first week or so of game play . Taking lumps through gaming-life teaches more than starting with knowledge or fancy book learning. And this game is more forgiving than most when it comes to recovery from newbie-knowledge-mishaps. Hail the skill system that lets you change your mind and make mistakes.



I like the stacking of atts the TKA and Fencer get -- unlike any other combo -- and you never know when a blaster might come in handy. I envision being trapped across a gorge getting melted by plasma fire and two options: cloning or make like Neo and leap over. With the later option no option, I'll have a rifle at hand just in case and create a third possibility.



The wise martial artist understands when to fight, when to run, and when to pick up a gun.



Dran Eico


Wanderhome, Rori, Narmle


currently unarmed2, 1handed2, rifleman2 (but filled out everything else before discovering my true path )


ulsal05
Thu Jul 10, 2003 11:51 pm
#25

I am also going for master fencer. Currently I'm master 1h and 75000 away from novice fencer. Does anyone know where a fencer trainer is on tatooine or naboo, those are the planets I'm ususally on. I'm on scylla and would help out with any questions fellow fencers have.


Hajime

kyogensho
Fri Jul 11, 2003 12:16 am
#26

Heya! I'm also a fencer on Gorath. if you still wanted to get that school together I'd be more than down! send me a tell or e-mail at Caska Mysteriosa.

rock =o)
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