Fencer Archive
Thread: Defense Mods
There may be something wrong the skill mod bonuses, or their effect might be very small. I did not have a test with a target with lots of dodge or any other active defenses.
Since starting Fencer I think I have dodged about 5 times that I can remember - ever.
Melee toughness seems to have little to no effect on the damage taken.
I think Xarthas made a great post - and that's coming from a Master!
NOTHING that cons green to you should hit you that frequently, it shouldn't be about "well it hit you but with reduced damage" it should not even hit you! A Master Fencer can't out manuver a gorg at least a majority of the time?! That's no good.
At least it seems that the melee woes are catching the eyes of the Devs. Maybe this will be resolved soon. I sure hope so!
Rexx
Here we go then:
<A HREF="http://www.geocities.com/sgmanae/d1.txt">End of a roll</A>
<A HREF="http://www.geocities.com/sgmanae/d2.txt">Half-way through a roll</A> Maybe I should have edited the text.... oh well.
<A HREF="http://www.geocities.com/sgmanae/d3.txt">Comfirmation messages</A> I wanted to turn timestamps on, but they don't work ex post facto. These next three are all from one mission where I was shot at no more than fifty times (3 guys, 2 or 3-hitted each)
<A HREF="http://www.geocities.com/sgmanae/d4.txt">...</A> note the scroll bar.
<A HREF="http://www.geocities.com/sgmanae/d5.txt">...</A> and again.
I avg. 1-3 dodges per fight. .And I fight Tuskens just about every night; so I am battle tested. I do not have any extra modifiers.
I have even dodged riffle shots. Dodge works..just not often enough for the amount of HAM I have to use to out damage the enemy.
http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=14370